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Centurion Guide, Specs & Features

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Centurion Guide, Specs & Features
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What to know

The Anvil Centurion is a mobile short-range air-defense vehicle. A rear gunner controls four Size 4 energy cannons, while the driver uses a separate Size 3 turret and keeps the armored chassis close to the convoy or landing area it protects.

Fleet Guide ground Manufacturer: Anvil Aerospace Role: Combat

Centurion specifications

RoleGround
CareerGround
Crew1-2
CargoNo cargo grid
Length17 m
Beam7 m
Height5.5 m
Mass134,016 kg
StatusFlight ready

Mobile close-range air defense from Anvil

The Centurion protects convoys, landing zones, and ground teams from nearby aircraft. A rear gunner controls the quad battery on a rotating mount, while deployable stabilizers and a wheeled chassis let the crew establish a firing point and move again when the position is exposed.

Centurion - Ice Storm - Beside outpost firing in Star Citizen

Four energy cannons with their own gunner

The driver handles terrain and cover while the rear gunner tracks aircraft independently. A separate Size 3 defensive turret gives the vehicle another weapon against threats close to the hull.

Centurion - x2 In forest firing in Star Citizen

Development note: The Centurion is flight ready and entered the live game in Alpha 3.17.2. Because Star Citizen remains in active development, specifications, features, and imagery may change over time.

Four Size 4 cannons for close-range air defense

A dedicated rear gunner, deployable stabilizers, a defensive turret, armor, and wheeled mobility let the Centurion protect nearby ground units from aircraft overhead.

Centurion - Beside Spartan Firing in Star Citizen
Four Size 4 energy cannons

A rear gunner controls the rotating anti-air battery against ships and aircraft at close range.

Driver-controlled Size 3 turret

A separate defensive turret protects the vehicle when threats get too close for the main gunner to ignore the sky.

Deployable stabilizers

Retractable legs steady the chassis before the main battery begins sustained fire.

Driver and gunner stations

A two-person crew can keep the vehicle moving while the rear gunner tracks aircraft independently.

Wheeled mobility

The chassis can travel with nearby units and move to new cover after the firing position is exposed.

A dedicated anti-air gunner

The rear operator can track aircraft with the main battery while the driver watches terrain, cover, and nearby ground threats.

The Centurion short-range air-defense battery

A rear gunner controls the Centurion's rotating quad mount and its main turret. The driver retains a separate Size 3 defensive turret, while deployable stabilizers create a steadier firing platform against aircraft overhead.

Centurion - x2 Firing guns near big dish in Star Citizen

Four Size 4 energy cannons backed by a defensive turret

Main cannons4 x S4
Main operatorRear gunner
Defensive turret1 x S3
Firing supportStabilizers
Position Set the stabilizers with a clear view upward

The Centurion needs a clear field of fire and time to deploy before the quad turret can provide its best short-range coverage.

Gunner Track aircraft with four Size 4 cannons

A dedicated rear gunner controls the rotating main battery while the driver keeps the vehicle positioned and watches the ground route.

Close defense Keep the driver's Size 3 turret available

The secondary turret helps discourage threats that approach too close while the main gunner remains focused on the air.

Protect nearby units from low-flying aircraft

The Centurion stays near a convoy or landing area, deploys its stabilizers, engages aircraft with four Size 4 cannons, and changes cover when the position becomes exposed.

Centurion - On hill firing at Buccaneer in Star Citizen
  1. Stay near the units that need protection

    Keep the Centurion close enough to engage aircraft before they reach the convoy or landing area.

  2. Use cover without blocking the sky

    Protect the hull with terrain while leaving the rear turret a clear field of fire.

  3. Deploy the stabilizers before firing

    Give the gunner a steady platform for sustained fire from the four Size 4 cannons.

  4. Move to new cover after the engagement

    Once hostile pilots know the firing position, retract the stabilizers and leave before they can return.

The Centurion, from crew stations to weapon systems

The Centurion brings its four Size 4 energy cannons backed by a defensive turret to nearby troops and vehicles, with armor and mobility to fire from cover and relocate when needed.

01 Armored hull

The Centurion's heavy armor protects its occupants from ground fire and attacks from above while crossing a combat area.

02 Equipment Stowage on the Centurion

The Centurion features 1 SCU internal storage, a 0.5 SCU storage locker, and a dedicated gun rack.

03 Targeting and visibility on the Centurion

Aboard the Centurion, clear sightlines and target calls help the crew bring the gun battery onto the greatest threat to nearby units.

04 Centurion protection

For the Centurion, armor and careful use of cover protect the vehicle and its crew from return fire.

Keep the vehicle moving while the turret stays active

A two-person crew lets the driver concentrate on terrain and cover while the rear gunner tracks aircraft with the quad battery.

Movement and sky coverage share the same chassis

The Centurion can travel with nearby ground units, deploy into a stable firing position, and move again before return fire reaches it.

Driver Choose cover with a route out

The driver keeps the Centurion close to friendly units without trapping it in one firing position.

Gunner Watch the sky while the driver moves

The rear gunner keeps the main battery on approaching aircraft while the driver handles terrain and cover.

Defense Keep the separate Size 3 turret available

The smaller defensive turret gives the driver another weapon when threats reach the vehicle itself.

Find your Centurion

Explore in-stock Centurion ships, upgrades, and game packages available from The Impound.

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