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F7C-S Hornet Ghost MK I Guide, Specs & Features

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F7C-S Hornet Ghost MK I Guide, Specs & Features
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What to know

The F7C-S Hornet Ghost Mk I is Anvil Aerospace's low-signature civilian Hornet, built to approach and observe with less warning than the standard fighter. On the F7C-S Hornet Ghost MK I, reduced signatures help the pilot approach quietly, strike on their own terms, and avoid...

Fleet Guide Manufacturer: Anvil Aerospace Role: Combat Ship

F7C-S Hornet Ghost MK I specifications

RoleCombat
CareerCombat
Crew1
CargoNo cargo grid
Length28.25 m
Beam25.5 m
Height7.5 m
Mass71,624 kg
StatusFlight ready

Controlling the opponent with the F7C-S Hornet Ghost MK I

The F7C-S Hornet Ghost MK I uses the void Armor, low-emission systems, two cannons, and eight missiles after a quiet approach, then relies on timing and movement once the target knows it is there. Low-emission systems and signature-reducing materials help the F7C-S Hornet Ghost MK I approach, observe, or attack without drawing attention as early as a standard craft.

The F7C-S Hornet Ghost MK I's role in practice

For the F7C-S Hornet Ghost MK I, reduced signatures help the pilot approach quietly, strike on their own terms, and avoid a prolonged visible fight.

Development note: The F7C-S Hornet Ghost MK I is flight ready and entered the live game in Patch V1.0.0. Because Star Citizen remains in active development, specifications, features, and imagery may change over time.

The systems behind the F7C-S Hornet Ghost MK I

The F7C-S Hornet Ghost MK I uses the void Armor, low-emission systems, two cannons, and eight missiles to disrupt or restrict a target. Its sensors and weapons help the F7C-S Hornet Ghost MK I's pilot act before that opening closes.

Low-signature package

Low-emission systems and signature-reducing materials help the F7C-S Hornet Ghost MK I approach, observe, or attack without drawing attention as early as a standard craft.

ArcCorp - Arclight 300

When it's not all about speed, the Arclight 300 still bears the prestigious honor of offering the smallest signature of any similar sized engine on the market.

Velvet Glove SheerSteel

The Ghost's Velvet Glove SheerSteel armor is part of its low-signature refit, helping the fighter remain harder to detect while it approaches or observes a target.

Target identification on the F7C-S Hornet Ghost MK I

The F7C-S Hornet Ghost MK I must confirm the target and range before using the guns and missiles, especially near friendly or civilian ships.

Power demand on the F7C-S Hornet Ghost MK I

Power and cooling need closer attention when mission equipment is working alongside the flight and combat systems.

The original Ghost's low-signature fighter package

The first-generation Ghost combines scan-diffusing Void Armor with low-emission drives, low-draw equipment, and a reduced-signature power package. Two Size 3 cannons and eight missiles let the pilot turn that quieter approach into a deliberate attack.

Void Armor, low-emission systems, two cannons, and eight missiles

Cannons2 x S3
Medium missiles4 x S2
Light missiles4 x S1
SignatureReduced
Approach Manage emissions before the target sees the Ghost

The stealth package helps the Ghost delay detection before the first shot through controlled power and careful use of line of sight.

Guns Use the two Size 3 cannons for the planned attack

The direct-fire pair rewards one clear attack against a target instead of a long, highly visible exchange.

Missiles Carry two missile sizes for different targets

Four Size 2 and four Size 1 missiles add options without making guided weapons the only reason to fly the Ghost.

From identification to containment

The F7C-S Hornet Ghost MK I stays quiet on approach, uses the void Armor, low-emission systems, two cannons, and eight missiles briefly, then lowers its emissions before nearby ships can fix its position.

  1. Set emissions before entering sensor range

    Power, shields, cooling, and active systems should match how quietly the F7C-S Hornet Ghost MK I needs to approach.

  2. Use the quiet approach to learn first

    For the F7C-S Hornet Ghost MK I, target position, support, and movement are the advantage earned by staying difficult to detect.

  3. Attack while the target is vulnerable

    The F7C-S Hornet Ghost MK I should know whether it will attack, capture, or withdraw before bringing the void Armor, low-emission systems, two cannons, and eight missiles into range.

  4. Leave before the target can respond

    For the F7C-S Hornet Ghost MK I, breaking line of sight and controlling emissions help the ship recover its stealth advantage instead of remaining an ordinary visible fighter.

The F7C-S Hornet Ghost MK I in detail

The F7C-S Hornet Ghost MK I uses its void Armor, low-emission systems, two cannons, and eight missiles to disrupt or restrict a target, then uses its sensors and conventional weapons to take advantage of the opening.

01 Sakura Sun - Light Blossom 6HE8A

Made for the pilot who doesn't like to leave an impression, the Light Blossom uses a sonoluminescent process to minimize EM signature.

02 Alliance Startech - Insta-screen 2S

This two-zone shielding unit offers directional protection while keeping the energy signature low.

03 F7C-S Hornet Ghost MK I sensor data

Identification and range information help the F7C-S Hornet Ghost MK I use the guns and missiles against the chosen target.

04 Specialist controls on the F7C-S Hornet Ghost MK I

For the F7C-S Hornet Ghost MK I, a separate control station lets the crew operate the guns and missiles while still monitoring flight and defensive systems.

Pilot responsibilities

Power state, emissions, route, target choice, and the void Armor, low-emission systems, two cannons, and eight missiles determine how long the ship can remain difficult to detect.

Electronic attack with the F7C-S Hornet Ghost MK I

Stealth lets the F7C-S Hornet Ghost MK I see and act first. The F7C-S Hornet Ghost MK I's pilot should know whether the goal is to observe, attack, or pass unseen before active systems and weapons reveal the ship.

Emissions Set the signature before reaching sensor range

On the F7C-S Hornet Ghost MK I, reduced signatures help the pilot approach quietly, strike on their own terms, and avoid a prolonged visible fight.

Target Confirm the target and report the effect

The F7C-S Hornet Ghost MK I's crew reports exactly what the specialist system changed so nearby ships know when and how to act.

Exposure Limit the time spent exposed

After the F7C-S Hornet Ghost MK I acts, line of sight, power choices, and route planning help it avoid remaining an ordinary visible target.

See the F7C-S Hornet Ghost MK I in action

Watch official footage of the F7C-S Hornet Ghost MK I in action and see it from every angle.

Find your F7C-S Hornet Ghost MK I

Explore in-stock F7C-S Hornet Ghost MK I ships, upgrades, and game packages available from The Impound.

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