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Chad McKinney

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Chad McKinney
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Chad McKinney was Senior Lead Gameplay Engineer at Cloud Imperium Games. Key sections include Work at CIG.

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Chad McKinney was Senior Lead Gameplay Engineer at Cloud Imperium Games.

Work at CIG

He developed and supported many player facing multiplayer gameplay features using Star Engine. This includes among others the interaction system, item health and destruction, the room and atmosphere system, player created missions, energy and power distribution, designer systems for item creation, spline traversal to planetary surface locations, physically moving elevators, inventory, global persistence.

He was promoted to Lead Gameplay Engineer in 2017.

He left CIG in March 2025 to go work at Blizzard on an unnanounced game.

Source: StarCitizen.tools. This article includes adapted Star Citizen Wiki content shared under the Creative Commons Attribution-ShareAlike license. The Impound has added formatting, navigation, summaries, related links, and shopping links.

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