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Samuel Aaron Whitehead

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Samuel Aaron Whitehead
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Samuel Aaron Whitehead is a Concept Artist who worked on Star Citizen. Key sections include Works at CIG and Other works.

Developers People & Factions Wiki Article

Samuel Aaron Whitehead is a Concept Artist who worked on Star Citizen.

Works at CIG

Samuel Aaron Whitehead worked at Cloud Imperium Games from May 2013 to September 2013, creating designs for planets in the Star Citizen universe.

Other works

Samuel Aaron Whitehead also worked on X-Com 2, Civilization VI, Borderlands 3 and Tiny Tina's Wonderlands. He also worked among others on Star Ruler, Runescape, Breach & Clear: Deadline, DayZ.

Source: StarCitizen.tools. This article includes adapted Star Citizen Wiki content shared under the Creative Commons Attribution-ShareAlike license. The Impound has added formatting, navigation, summaries, related links, and shopping links.

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