Aegis Retaliator
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Retaliator Concept Flight

MULTI-CREW GUNSHIP

Aegis Retaliator

Turn the Retaliator's crew stations into one sustained battery

Reduced from military-spec and refitted for civilian needs, the Retaliator is a large modular gunship developed by Aegis Dynamics. During work with the Retaliator, pilot, turret, sensor, and engineering roles combine to keep several weapons working through a longer fight.

RoleModular gunship
CareerCombat
Crew4-7
CargoNo cargo grid
Length70.5 m
Beam44 m
Height13.5 m
Mass317,870 kg
StatusFlight ready

Combat Spacecraft

The targets the Retaliator is designed to face

The Retaliator combines the two configurable bays inside a long-range multi-crew gunship with the speed, protection, and control needed to bring the package onto its intended target. The Retaliator has a very demanding crew allotment with stations and habitation for a pilot, five gunners, and an engineer. Ships of similar size and capability will rarely exceed four crew members, with only larger ships equalling the Retaliator's operational crew count.

Buy ​Retaliator + 2 Torpedo Modules (former Bomber) - Standalone Ship for Star Citizen - The Impound
Multi-Crew Gunship

Speed, protection, and control around the Retaliator's weapons

The Retaliator follows a focused brief. Pilot, turret, sensor, and engineering roles combine to keep several weapons working through a longer fight.

Aegis Retaliator rear S5 bomb rack
Development notice

Built in an evolving universe

The Retaliator is flight ready and entered the live game in Alpha 3.23.1. Because Star Citizen remains in active development, specifications, features, and imagery may change over time.

Combat package

What the Retaliator brings to its intended fight

The Retaliator combines the two configurable bays inside a long-range multi-crew gunship with the handling, protection, sensors, and weapon control needed for its intended targets.

Retaliator Concept Landed
01

Crew demand

The Retaliator has a very demanding crew allotment with stations and habitation for a pilot, five gunners, and an engineer. Ships of similar size and capability will rarely exceed four crew members, with only larger ships equalling the Retaliator's operational crew count.

Retaliator
02

Retaliator's secondary armament

Five manned turrets each carry two Size 3 guns: three cover the upper hull and two protect the lower hemisphere.

Retaliator
03

How the Retaliator changes configuration

The Retaliator has the option to swap out two central areas of the ship with various different modular rooms. These can fundamentally alter the function and role of the ship.

Retaliator
04

Pilot view and controls

The Retaliator's cockpit keeps flight, targeting, and weapon status readable while one pilot manages a fast-changing contact.

Retaliator
05

Retaliator's power and heat

Power allocation and cooling determine how long the Retaliator can keep its sensors, shields, and weapons working at the same intensity.

Defining feature

A modular Retaliator protected by five manned turrets

The base Retaliator is built around two interchangeable module bays rather than one permanent payload. Five manned turrets provide overlapping protection while the owner configures the central spaces for cargo, habitation, torpedoes, or another supported role.

Retaliator flying through gasseous asteroid field firing torpedo
Why it matters

Two configurable bays inside a long-range multi-crew gunship

2Module bays
5Manned turrets
2 eachTurret guns
MannedTurret control
ConfigureChoose both modules around one assignment

The Retaliator is most coherent when its forward and rear bays support the same operation instead of creating two unrelated jobs for the crew.

CoverageUse five gunners to protect the large hull

The turret network covers the ship while the payload, range, and slower handling keep it committed to the crew's plan.

CrewTreat stations and engineering as part of the payload

A modular bay changes what the ship can carry, but a prepared crew determines whether that role remains usable through the mission.

Assign, track, concentrate, sustain

The Retaliator's route through a complete engagement

The Retaliator turns several crew stations into one battery by assigning sectors, calling targets clearly, and concentrating the two configurable bays inside a long-range multi-crew gunship at the right moment.

Retaliator - Retailiator landed on world with sun at the horizon
01
Assign

Give every weapon station a clear responsibility

Turret sectors and target priorities prevent the Retaliator's crew from wasting several guns on the wrong threat.

02
Track

Keep the pilot and gunners on the same contact

For the Retaliator, flight control has to hold useful coverage while sensor calls keep every gunner aware of threats outside the current target.

03
Fire

Use the two configurable bays inside a long-range multi-crew gunship where it changes the fight

During work with the Retaliator, weapon grouping and target priority help one pilot manage the two configurable bays inside a long-range multi-crew gunship without losing awareness of the wider fight.

04
Sustain

Keep engineering in the combat loop

Power, cooling, ammunition, shield condition, and damaged components decide how long the Retaliator can keep its full battery active.

Tactical details

The Retaliator, from weapon mounts to flight controls

The Retaliator pairs its two configurable bays inside a long-range multi-crew gunship with the handling, protection, and control needed for the targets it was designed to face.

Retaliator
01Shielding

Shielding helps keep the Retaliator and its occupants working when avoiding trouble is no longer possible.

Retaliator
02Cargo handling

The Retaliator's cargo handling supports the cargo or equipment needed for its modular gunship work.

Retaliator gold standard docking port from inside
03Longer range

The Retaliator carries the fuel margin needed to spend more time between established ports.

Retaliator
04Retaliator combat handling

The Retaliator's movement and control response determine how reliably it can bring the two configurable bays inside a long-range multi-crew gunship onto its intended target.

Crew and operation

The Retaliator's firepower grows from crew coordination

The pilot controls the firing geometry while turret crews, sensors, and engineering keep the two configurable bays inside a long-range multi-crew gunship active against the same threat.

People behind the systems

Several weapon stations have to behave like one battery in the Retaliator

A gunship earns its place by sustaining useful fire. The Retaliator's crew must share target priorities, turret coverage, damage information, and power needs instead of running independent fights.

Pilot

Fly to keep the gun stations covered

During work with the Retaliator, pilot, turret, sensor, and engineering roles combine to keep several weapons working through a longer fight.

Gunners

Divide arcs and concentrate fire when needed

In the Retaliator's workflow, weapon grouping and target priority help one pilot manage the two configurable bays inside a long-range multi-crew gunship without losing awareness of the wider fight.

Engineering

Keep the battery powered and protected

Power, cooling, shields, ammunition, and repairs decide how long the Retaliator can maintain pressure.

Retaliator Cockpit

Current availability

Find your Retaliator

Explore in-stock Retaliator ships, upgrades, and game packages available from The Impound.

Available finishes

Make the Retaliator your own

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Manufacturer

Aegis Dynamics

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