Wikelo’s Emporium Guide: Ship Exchanges, Blueprints and Delivery
Wikelo has a use for the unusual things you bring home. Here is how to turn the right materials—and the right crafted item—into a reward worth the journey.
A strange mineral, an unusual weapon, a handful of trophies from somewhere dangerous: at Wikelo’s Emporium, the things filling your hold can be the beginning of a much better story. His exchanges give exploration, gathering and crafting a shared destination, with equipment and ships waiting at the other end.
The part worth understanding before you set off is how the exchange you want actually works. Some rewards involve delivering a list of objects. The ship exchange introduced in Alpha 4.10 instead asks for something you must fabricate. Arriving with a hold full of the wrong materials is an awfully long way to discover that distinction.
Finding Wikelo’s Emporium
There are three named Emporium stations in Stanton: Kinga, Selo and Dasi. Search for the full station name in your map rather than assuming that every trade is handled at an ordinary station shop. At the Emporium, the showroom displays are part of the mission flow: look at the reward on offer, read its requirements and accept the corresponding contract.
That last step matters if you remember an earlier version of Wikelo. The displays are not merely decoration around a mission you pick up elsewhere. They let you choose the exchange you are actually going to complete. Read the item names and quantities on that contract before loading your ship, particularly when an older guide describes a different recipe.

The new ship exchange starts at a fabricator
Alpha 4.10 added three exchanges: a snow-camouflage BUL-H4 super-heavy armour variant, a matching Vendetta HMG skin and a ship. For that new ship exchange, Wikelo supplies a single-use blueprint for a particular item he wants you to make.
- Accept the exchange from its showroom sign. Check both the reward and the requested crafted item before taking the contract.
- Use the supplied blueprint at a fabricator. Gather the required materials and make the requested object. Bringing unprocessed ingredients to the Emporium is not the same as completing this stage.
- Deliver the finished object on Wikelo’s freight elevator. Load it onto the platform and send it down to turn it in.
- Choose where to receive the ship. The terminal offers delivery now or later once the hand-in is complete.
Choose later and the reward goes to your home hangar. Choose now and the landing pad lowers, returns your current ship home and brings up the new one. That makes immediate delivery rather more significant than opening another box: you will be leaving in a different ship.
Wikelo’s hangar is not somewhere to base your fleet. Ships cannot be stored there, and anything left there is returned to your own hangar. If you are visiting with a crew or transporting other equipment, decide how everyone is leaving before you take delivery.
Armour and weapons have a different reward loop
The armour and weapon exchanges retain the gathering-and-delivery flow. Collect the requested items, load the freight elevator and receive the reward when it comes back up. The useful addition is that you also retain a blueprint for the equipment you earned, allowing you to fabricate more later.
This gives a favourite piece of equipment a life beyond the first successful trade. A single-use blueprint consumed while making an exchange item and a retained equipment blueprint are different things; do not assume every blueprint from Wikelo behaves identically.
Nor should the new ship exchange be read as a blanket replacement of every older offer. Follow the requirements attached to the particular reward in front of you. A material list, a favour requirement and a crafted-object requirement are separate instructions, even when they all end at the same freight elevator.
Choosing a reward worth the journey
Wikelo is most interesting when his exchanges give an activity you already enjoy another purpose. A miner can put gathered materials towards a specific reward; a group that likes hunting for unusual equipment can combine its finds. A fabrication requirement adds another connection between gathering and the ship you eventually fly away.
The range has included ships such as the MISC Fortune and Mirai Guardian QI, alongside vehicles including the Ursa Medivac. Those are examples of how far the Emporium has expanded, not a promise that an old recipe still unlocks the same offer today. Check the current display for the exact variant and requirements.
Pick the thing you actually want before turning the process into a shopping list. A distinctive weapon or useful armour blueprint may suit your next few sessions better than pursuing a large ship simply because it is there. Equally, working towards a ship together can give a regular crew a reason to revisit several different activities.
Before you send the elevator down
- Make sure the correct exchange is active and that the item names, quantities and any crafting requirement match it.
- Keep unrelated equipment separate from the hand-in. A busy cargo platform is a poor place to discover that you have mixed two different jobs.
- For a ship reward, decide between immediate delivery and your home hangar before confirming.
- If the terminal or elevator fails to progress, check current known issues before feeding more valuable items into an unresponsive hand-in.
The appeal of Wikelo is the detour: a reason to bring home something you might otherwise have sold or left behind. Start with a reward that means something to you, follow its current contract, and the trips between gathering, crafting and the Emporium become part of earning it.