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Aurora MR Guide, Specs & Features

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Aurora MR Guide, Specs & Features
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What to know

The RSI Aurora MR is a spaceship focused on versatility. With the Aurora MR, straightforward controls and modest utility let a new owner try several early jobs before committing to a specialist ship.

Fleet Guide Manufacturer: Roberts Space Industries Role: Multirole Ship

Aurora MR specifications

RoleCombat
CareerCombat
Crew1
Cargo3 SCU
Length19 m
Beam8.75 m
Height4.5 m
Mass26,245 kg
StatusFlight ready

A flexible starter for everyday work

The Aurora MR places the expandable guns and a light missile rack beside cargo, crew, and equipment space that can be prepared for different kinds of work. The Marque can transport a maximum of 3 SCU of cargo. The Aurora MR's Dragon Stellar STC Red engine combines strong thrust for a light ship with a reduced energy signature.

Aurora MR - flying away from Kingships in Star Citizen

The spaces and systems behind the Aurora MR's flexibility

For the Aurora MR, straightforward controls and modest utility let a new owner try several early jobs before committing to a specialist ship.

Aurora MR - flying over Daymar in Star Citizen

Development note: The Aurora MR is flight ready and entered the live game in Patch V0.8. Because Star Citizen remains in active development, specifications, features, and imagery may change over time.

An adaptable first combat ship

Owners can prepare the Aurora MR for different jobs because the expandable guns and a light missile rack shares the hull with flexible cargo and crew space.

Aurora MR - Golem with Prospector and Aurora MR in Star Citizen
Aurora MR's flexible cargo hold

The Marque can transport a maximum of 3 SCU of cargo.

Engine

The Aurora MR's Dragon Stellar STC Red engine combines strong thrust for a light ship with a reduced energy signature.

Sleeping berth

A single sleeping berth makes longer trips practical without adding a separate crew cabin.

Aurora MR's primary role

A clear plan makes it easier to load the right cargo and equipment before leaving port.

Access and storage aboard the Aurora MR

Doors, storage, and internal routes keep the Aurora MR's equipment reachable after the chosen load is aboard.

Weapon placement on the Aurora MR

Two fitted Size 1 guns, two additional gun hardpoints, and a mount for two Size 1 missiles give the Aurora MR an approachable starter combat package.

Aurora MR - Aurora SE Firing in Star Citizen

Expandable guns and a light missile rack

Fitted guns2 x S1
Extra gun mounts2
Missiles2 x S1
ControlPilot
Choose the job Choose what the Aurora MR will do on this trip

Prepare the expandable guns and a light missile rack around the Aurora MR's main contract instead of carrying every possible tool at once.

Keep it usable Keep the Aurora MR's secondary systems out of the way

Leave enough access around the expandable guns and a light missile rack for the crew, cargo, and systems the same trip still requires.

Reset cleanly Reset the Aurora MR before changing roles

Clear loose gear and restock supplies after each contract so the Aurora MR is ready for the next one.

Choosing and configuring the Aurora MR for the work ahead

Early ownership in the Aurora MR is about choosing achievable jobs, learning the controls, and using the expandable guns and a light missile rack without taking on more complexity than the ship can support.

Aurora MR - cockpit and seat in Star Citizen
  1. Learn the Aurora MR one system at a time

    On the Aurora MR, flight controls, access, and essential systems should be clear enough to learn through ordinary trips.

  2. Take work that fits the Aurora MR today

    Preparing the Aurora MR means accepting the tradeoffs of the chosen loadout rather than carrying every option at once.

  3. Take the Aurora MR on its first contract

    The Aurora MR's crew prepares the expandable guns and a light missile rack for the work planned on this trip.

  4. Plan the Aurora MR's fuel, repairs, and upkeep

    A proper reset stops the next Aurora MR contract from inheriting space, supplies, or compromises from the previous one.

Configuring the Aurora MR for different jobs

The Aurora MR combines its expandable guns and a light missile rack with cargo, equipment, and crew space that can be prepared for different kinds of work.

01 Shields

A single INK-1 shield generator provides the Aurora MR's basic protection.

02 Expandable starter armament

Two fitted Size 1 guns, two additional gun hardpoints, and a mount for two Size 1 missiles give the Aurora MR an expandable starter combat package.

03 Configuring the Aurora MR

Inside the Aurora MR, cargo, weapons, equipment, and crew space can be arranged for the work planned before departure.

04 Aurora MR access and storage

Inside the Aurora MR, usable access keeps supplies and equipment available without letting one loadout block another essential system.

The Aurora MR teaches ownership through ordinary work

The Aurora MR keeps flight, everyday work, upkeep, and early contracts manageable for one owner.

Aurora MR - Aurora SE Cockpit View in Star Citizen

Start with simple contracts that suit the ship

The Aurora MR keeps its expandable guns and a light missile rack, basic flight, ordinary upkeep, and early contract choices manageable for one owner.

Learning Build confidence through familiar controls and access

Aboard the Aurora MR, access, controls, and essential systems should become familiar before the pilot adds more complex equipment or contracts.

Work Take a job that fits the current equipment

The Aurora MR stays flexible when the expandable guns and a light missile rack can be prepared, used, and cleared without obstructing the next job.

Ownership Bring the ship ready for another trip home

On the Aurora MR, fuel, repairs, cargo, and equipment choices help a new owner learn how the ship supports itself.

See the Aurora MR in action

Watch official footage of the Aurora MR in action and see it from every angle.

Find your Aurora MR

Explore in-stock Aurora MR ships, upgrades, and game packages available from The Impound.

Keep reading

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