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M80 Guide, Specs & Features

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M80 Guide, Specs & Features
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What to know

The Origin M80 wraps interceptor-style performance, four heavy guns, and a twenty-missile loadout in a single-seat fighter with the clean exterior and refined cabin expected from Origin.

combat Fleet Guide Manufacturer: Origin Jumpworks Role: Combat

M80 specifications

RoleHeavy Fighter
CareerCombat
Crew1
Cargo2 SCU
Length11.5 m
Beam11 m
Height3.5 m
Mass135,649 kg
StatusFlight ready

Origin's first purpose-built heavy fighter

The M80 is a combat ship first. Two concealed Size 5 guns provide its hardest direct hit, two Size 4 repeaters add sustained fire, and two separate missile groups let the pilot choose between a heavier first strike and more shots against quick targets.

M80 - flying at night over water in Star Citizen

A fighter that does not abandon comfort

Behind the weapon package is a carefully finished single-seat interior with a bed, personal storage, weapon racks, and direct access to important components. It is built for a pilot who wants serious combat performance without giving up Origin's attention to design.

M80 - lit above with large M80 sign behind in Star Citizen

Development note: The M80 is flight ready and entered the live game in Alpha 4.8.0. Because Star Citizen remains in active development, specifications, features, and imagery may change over time.

Four guns, two missile groups, one pilot

The M80 combines two concealed Size 5 guns and two Size 4 guns with four Size 3 Thunderbolts and sixteen Size 1 Pioneers. Every weapon remains under one pilot's control, while interceptor-rated tuning helps put that firepower in the right place.

Concealed Size 5 guns

Two hardware-locked Size 5 CF-557 Galdereen repeaters retract behind the hull, giving the M80 heavy direct fire without leaving its largest weapons permanently exposed.

Size 4 secondary guns

Two Size 4 CF-447 Rhino repeaters supplement the main guns, giving the pilot four heavy weapons for sustained attacks.

Two-tier missile battery

Two interchangeable Size 4 racks carry four Size 3 Thunderbolt missiles, while two fixed Size 4 racks carry sixteen Size 1 Pioneer missiles.

Interceptor-rated flight tuning

Origin tuned the M80 to carry heavy-fighter firepower with enough speed and response to bring all four guns onto a target and quickly prepare for another pass.

Rifle and pistol racks

Dedicated racks hold two rifles or long tools and three pistols or medguns, keeping personal equipment secure and within reach.

A refined Origin cabin

Lighting, finish, and careful packaging make the compact interior feel like an Origin space rather than a bare military cockpit.

The M80's complete combat loadout

The M80 puts two concealed Size 5 guns and two Size 4 guns under one pilot's control. Four Size 3 missiles give it a heavier first strike, while sixteen Size 1 missiles provide more shots against smaller or faster targets.

M80 - x2 flying over clouds firing weapons in Star Citizen

Four heavy guns and twenty missiles

Concealed guns2 x S5
Secondary guns2 x S4
Heavy missiles4 x S3
Light missiles16 x S1
Direct fire Put the Size 5 guns at the centre of the attack

The two concealed Size 5 guns deliver the heaviest part of the M80's direct fire, with two Size 4 guns adding more firepower once the target is lined up.

Missile choice Match the missile load to the target

Four Size 3 missiles give the pilot a harder hit, while sixteen Size 1 missiles provide more attempts against smaller or quicker targets.

Pilot control One pilot controls every weapon

The M80 is a single-seat fighter, so flying, targeting, guns, and missiles all remain with the pilot throughout the engagement.

Putting its loadout to work

The M80 gives one pilot two distinct missile groups and four heavy guns. The pilot can open with four heavier Size 3 missiles, save sixteen Size 1 missiles for smaller targets, and use the four forward guns for sustained direct fire.

M80 - cockpit seat closeup in Star Citizen
  1. Match the opening weapon to the target

    Use the four Size 3 missiles for a harder opening hit or the sixteen Size 1 missiles when more individual shots suit the target.

  2. Choose the right missile for the target

    The mixed racks let the pilot attack a larger ship without wasting every guided weapon on it, or answer several smaller targets with the lighter missiles.

  3. M80's guns

    Use the two Size 5 repeaters for the heaviest gun damage and keep the two Size 4 repeaters working while the target remains in front of the fighter.

  4. Check the remaining load before committing again

    Missile count, shield condition, damage, and nearby threats should decide whether the next action is another gun pass or a return for service.

Combat hardware inside an Origin cabin

The M80 is not only a list of hardpoints. Concealed weapons preserve its exterior form, internal component access supports repairs, and a bed with practical storage gives the pilot a proper cabin between fights.

M80 - stairs down looking towards pilot seat in Star Citizen
01 Single-pilot combat controls

Flying, targeting, guns, missiles, shields, and damage awareness all remain under one pilot's control.

02 Internal component access on the M80

Important working components are accessible from inside the ship, allowing the pilot to inspect and repair key systems without stepping outside after every engagement.

03 Two SCU external cargo

An external cargo position accepts one 2 SCU container, giving the M80 a small but useful way to carry equipment or supplies.

04 Bed and personal storage

A bed, nearby shelves, and a personal locker give the pilot a practical place to rest and keep equipment aboard between missions.

One pilot controls every part of the attack

The M80 is controlled by a single pilot. Flying, targeting, four guns, two missile groups, shields, and damage awareness all compete for the same attention.

Flying and fighting in the M80

The simple crew arrangement keeps every response immediate, but it also makes preparation important. Gun groups, missile selection, and targeting controls should be settled before the fight becomes busy.

Weapons Set the gun and missile groups before the fight

The controls keep the M80's heavy guns and two missile groups easy to manage from one seat.

Awareness Watch the fight beyond the canopy

The pilot has to track incoming fire, shield condition, ammunition, and nearby threats while still flying the attack.

Recovery Use the cabin between sorties

A bed, storage, weapon racks, and internal component access give the pilot practical support after landing or while preparing for the next engagement.

See the M80 in action

Watch official footage of the M80 in action and see it from every angle.

Find your M80

Explore in-stock M80 ships, upgrades, and game packages available from The Impound.

Keep reading

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