Vanguard Sentinel Guide, Specs & Features
What to know
The Aegis A3G Vanguard Sentinel is an electronic warfare ship that's designed to fight smart instead of taking enemies head on. On the Vanguard Sentinel, EMP, quantum control, sensors, or other electronic systems create an opening that ordinary guns cannot produce on their own.
Vanguard Sentinel specifications
Vanguard Sentinel's electronic warfare systems
The Vanguard Sentinel adapts the long-range Vanguard frame for electronic warfare. An augmented-reality cockpit, external electronic-warfare pod, decoys, and EMP charges help it disrupt enemy systems and create confusion, while the durable two-seat fighter remains able to travel and survive far from immediate support.

The systems that keep the Vanguard Sentinel on its target
With the Vanguard Sentinel, EMP, quantum control, sensors, or other electronic systems create an opening that ordinary guns cannot produce on their own.

Development note: The Vanguard Sentinel is flight ready and entered the live game in Alpha 3.7.0. Because Star Citizen remains in active development, specifications, features, and imagery may change over time.
The Vanguard Sentinel's control package
With the heavy fighter with an EMP strike option, the Vanguard Sentinel can change what an opponent is able to do. Position and timing aboard the Vanguard Sentinel decide how much the pilot gains from the effect.
The Vanguard Sentinel carries one Size 5 gun, four fixed Size 2 nose guns, a manned turret with two Size 2 guns, four Size 3 missiles, and eight Size 2 missiles.
The Vanguard Sentinel's tungsten-alloy structure and redundant systems trade some agility for the durability expected from a long-range heavy fighter.
A replaceable central room holds the Sentinel's electronic-warfare equipment, turning the Vanguard frame into a specialist support fighter.
The Vanguard Sentinel must confirm the target and range before using the specialist equipment, especially near friendly or civilian ships.
Using specialist equipment can limit how much power remains for propulsion, shields, or weapons.
The Sentinel's combat and disruption loadout
The Sentinel carries one Size 5 nose mount, four fixed Size 2 guns, and a manned turret with two more Size 2 guns. Four Size 3 and eight Size 2 missiles support the direct-fire package, while a Size 4 EMP generator can temporarily disable nearby ships.

A heavy fighter with an EMP strike option
Confirm the target and range before the Vanguard Sentinel applies the heavy fighter with an EMP strike option.
Time the heavy fighter with an EMP strike option around the action the pilot or allied ships are ready to take next.
Tell nearby ships what the heavy fighter with an EMP strike option changed and how long the effect is expected to last.
Limit the target's options with the Vanguard Sentinel
The Vanguard Sentinel uses the heavy fighter with an EMP strike option to remove an opponent's easiest option, giving the pilot or nearby ships time to respond while the target is vulnerable.

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Choose the target system for the Vanguard Sentinel to disrupt
Aboard the Vanguard Sentinel, electronic warfare works best when the pilot knows whether mobility, shields, sensors, or quantum travel must be interrupted.
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Use Vanguard Sentinel's electronic warfare systems
On the Vanguard Sentinel, timing matters because containment or disruption from the heavy fighter with an EMP strike option lasts only for a limited window.
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Follow the Vanguard Sentinel's disruption with an attack
For the Vanguard Sentinel, weapons or allied ships need to act while the target is confused, disabled, or unable to leave.
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Use the Vanguard Sentinel to warn nearby ships as the target recovers
For the Vanguard Sentinel, clear calls about duration, recovery, and the next target stop the team from relying on a disruption that has already ended.
The equipment behind the Vanguard Sentinel's tactical effect
The Vanguard Sentinel uses its heavy fighter with an EMP strike option to disrupt or restrict a target, then uses its sensors and conventional weapons to take advantage of the opening.
The electronic warfare supports the Vanguard Sentinel's combat role and gives the crew another way to complete the task.
It can temporary disable ships with a Size 4 electromagnetic pulse generator.
Identification and range information help the Vanguard Sentinel use the specialist equipment against the chosen target.
Aboard the Vanguard Sentinel, a separate control station lets the crew operate the specialist equipment while still monitoring flight and defensive systems.
The Vanguard Sentinel makes a target vulnerable to nearby ships
The pilot has to identify the system that matters, bring the heavy fighter with an EMP strike option into range, and make sure allies are ready to exploit the disruption.
Electronic attack with the Vanguard Sentinel
The disruption created by the Vanguard Sentinel is temporary. The Vanguard Sentinel's pilot needs to coordinate with nearby ships so they can use that opening to capture the target, destroy it, or pass safely.
Aboard the Vanguard Sentinel, EMP, quantum control, sensors, or other electronic systems create an opening that ordinary guns cannot produce on their own.
For the Vanguard Sentinel, sensors keep the heavy fighter with an EMP strike option on the chosen target. Clear calls tell nearby ships when the effect begins and ends.
The Vanguard Sentinel adds the most value when nearby ships know what changed on the target and how long they have to act.
Find your Vanguard Sentinel
Explore in-stock Vanguard Sentinel ships, upgrades, and game packages available from The Impound.