Redeemer Guide, Specs & Features
What to know
The Redeemer is a gunship developed by Aegis Dynamics. For the Redeemer, pilot, turret, sensor, and engineering roles combine to keep several weapons working through a longer fight.
Redeemer specifications
The targets the Redeemer is designed to face
The Redeemer is a multi-crew gunship built around sustained turret fire. Four Size 4 guns in two manned turrets form the main battery, while pilot-controlled and remote weapons, strong shielding, crew storage, and onboard facilities support a longer combat patrol.

The combat tradeoffs built into the Redeemer
Aboard the Redeemer, pilot, turret, sensor, and engineering roles combine to keep several weapons working through a longer fight.

Development note: The Redeemer is flight ready and entered the live game in Alpha 3.15.1. Because Star Citizen remains in active development, specifications, features, and imagery may change over time.
Weapons and protection on the Redeemer
The Redeemer divides the ten guns split between pilot and crew across pilot and crew stations. Shared targets, turret coverage, and engineering support let the ship maintain fire longer than a single-seat fighter.
The lower deck provides 2 SCU of shared storage plus four 1-SCU lockers, while dedicated gun racks sit on the upper deck.
This innovative thruster design allows for effective mass manipulation by placing the twin nacelles at optimal distances from the ship's center of gravity, enhancing stability and expanding combat maneuver options.
The Redeemer gives its crew bunks, storage, and shared living space for longer patrols away from port.
The Redeemer's computer and control systems support its flight, defensive, and multi-crew combat equipment without taking space away from the gunship's crew areas.
One pilot controls flight and weapons while monitoring targets and ship condition from the cockpit.
Power and cooling limits decide which systems can run at full strength at the same time.
The Redeemer's gunship battery
Two manned turrets carry four Size 4 gatlings, while two remote turrets add four Size 3 cannons. The pilot controls another pair of Size 4 cannons and a guided missile load, giving every combat station a clear part in the attack.

Ten guns split between pilot and crew
The Redeemer's pilot, gunners, and sensors should agree which threat matters before several weapons begin firing.
Flight control and turret calls work together so the ten guns split between pilot and crew can cover targets beyond the forward view.
Power, cooling, ammunition, shields, and damage reports decide how long the Redeemer can keep concentrated fire on the field.
Putting the Redeemer to work in a fighter engagement
The Redeemer turns several crew stations into one battery by assigning sectors, calling targets clearly, and concentrating the ten guns split between pilot and crew at the right moment.

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Give every weapon station a clear responsibility
Turret sectors and target priorities prevent the Redeemer's crew from wasting several guns on the wrong threat.
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Assign the turrets to one priority target
On the Redeemer, flight control has to hold effective coverage while sensor calls keep every gunner aware of threats outside the current target.
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Use the ten guns split between pilot and crew
The Redeemer gets the most from the ten guns split between pilot and crew by staying close enough to hit without giving the target a simple shot back.
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Keep engineering in the combat loop
Power, cooling, ammunition, shield condition, and damaged components decide how long the Redeemer can keep its full battery active.
How the Redeemer supports its pilot
The Redeemer combines its ten guns split between pilot and crew with the handling, protection, and targeting systems needed for its combat role.

The Redeemer cockpit keeps flight, targeting, and the pilot-controlled systems within one clear command position.
Shielding helps keep the Redeemer and its occupants working when avoiding trouble is no longer possible.
Weapons give the crew a defensive option without changing the Redeemer's primary role.
Aboard the Redeemer, responsive handling helps the pilot keep the gun battery on target through tight turns.
The Redeemer's firepower grows from crew coordination
The pilot controls the firing geometry while turret crews, sensors, and engineering keep the ten guns split between pilot and crew active against the same threat.

Coordinate every turret around one firing plan
The Redeemer relies on steady, coordinated fire. The Redeemer's crew must share target priorities, turret coverage, damage information, and power needs instead of running separate fights.
The Redeemer's crew turns individual controls into one combat plan through clear target priorities and immediate damage reports.
The pilot holds a steady course while the turret crews track and concentrate fire.
Power, cooling, shields, ammunition, and repairs decide how long the Redeemer can maintain fire.
Find your Redeemer
Explore in-stock Redeemer ships, upgrades, and game packages available from The Impound.