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Sabre Guide, Specs & Features

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Sabre Guide, Specs & Features
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What to know

The Sabre is a fighter and the original variant of the Sabre series developed by Aegis Dynamics. For the Sabre, reduced signatures help the pilot approach quietly, strike on their own terms, and avoid a prolonged visible fight.

Fleet Guide Manufacturer: Aegis Dynamics Role: Combat Ship

Sabre specifications

RoleCombat
CareerCombat
Crew1
CargoNo cargo grid
Length24.5 m
Beam24.5 m
Height5 m
Mass83,093 kg
StatusFlight ready

Sabre's electronic warfare systems

The Sabre uses the low-signature systems, four Size 3 guns, and the missile load after a quiet approach, then relies on timing and movement once the target knows it is there. The Sabre combines a low-signature airframe with a full fighter weapon package. A UEE Navy request for a faster, more agile answer to the Vanduul Stinger led Aegis to develop the Sabre.

Sabre - Flying over blurred world in Star Citizen

How the Sabre disables a target

With the Sabre, reduced signatures help the pilot approach quietly, strike on their own terms, and avoid a prolonged visible fight.

Sabre - Ship sabre formation in Star Citizen

Development note: The Sabre is flight ready and entered the live game in Alpha 2.2.0. Because Star Citizen remains in active development, specifications, features, and imagery may change over time.

The Sabre's control and interception tools

The Sabre uses the low-signature systems, four Size 3 guns, and the guided weapons to disrupt or restrict a target. Its sensors and weapons help the Sabre's pilot act before that opening closes.

Sabre - Comm-Link:The Shipyard: Careers and Roles in Star Citizen
Stealth

The Sabre combines a low-signature airframe with a full fighter weapon package.

Next-generation fighter

A UEE Navy request for a faster, more agile answer to the Vanduul Stinger led Aegis to develop the Sabre.

Sabre's target identification

The Sabre must confirm the target and range before using the guns and missiles, especially near friendly or civilian ships.

Sabre's power demand

Power and cooling need closer attention when mission equipment is working alongside the flight and combat systems.

The Sabre's stealth fighter package

Four pilot-controlled Size 3 guns and the wing missiles give the Sabre a balanced attack package. Signature-reducing materials and stealth components help the pilot control when that firepower first appears on an opponent's sensors.

Sabre - Firing Concept in Star Citizen

At the heart of the Sabre

Pilot guns4 x S3
Missiles4 x S3
SignatureStealth-focused
ControlSingle pilot
Approach Use the Sabre's lower signature before opening fire

Managing emissions and line of sight gives the pilot more control over when the target first sees the fighter.

Guns Bring four Size 3 guns onto the target

The direct-fire battery rewards a clean first attack rather than revealing the Sabre for an uncertain opportunity.

Missiles Keep four Size 3 missiles for targets that justify them

The guided load can limit movement or support the gun attack once the pilot has identified the target.

Limit the target's options with the Sabre

The Sabre controls exposure before it controls the fight, keeping emissions low until the low-signature systems, four Size 3 guns, and the guided weapons can be used without wasting the quiet approach.

Sabre - Firing x2 - Front in Star Citizen
  1. Set emissions before entering sensor range

    Power, shields, cooling, and active systems should match how quietly the Sabre needs to approach.

  2. Use the quiet approach to learn first

    For the Sabre, target position, support, and movement are the advantage earned by staying difficult to detect.

  3. Attack while the target is vulnerable

    The Sabre should know whether it will attack, capture, or withdraw before bringing the low-signature systems, four Size 3 guns, and the wing missiles into range.

  4. Leave before the target can respond

    For the Sabre, breaking line of sight and controlling emissions help the ship recover its stealth advantage instead of remaining an ordinary visible fighter.

The Sabre's target-control systems

The Sabre uses its low-signature systems, four Size 3 guns, and four Size 3 missiles to disrupt or restrict a target, then uses its sensors and conventional weapons to take advantage of the opening.

01 Equipment Stowage on the Sabre

The Sabre has an external 0.25 SCU storage unit and includes a dedicated gun rack.

02 Sabre's conventional armament

It can exert a significant influence, attributed to its four Size 3 gun hardpoints and racks built to carry four Size 3 missiles.

03 Sabre sensor data

Identification and range information help the Sabre use the guns and missiles against the chosen target.

04 Sabre's specialist controls

For the Sabre, a separate control station lets the crew operate the guns and missiles while still monitoring flight and defensive systems.

The Sabre's pilot manages exposure as carefully as weapons

Power state, emissions, route, target choice, and the low-signature systems, four Size 3 guns, and the missile load determine how long the ship can remain difficult to detect.

Sabre - Ship sabre cockpit concept in Star Citizen

The quiet approach creates one decisive opportunity

Stealth lets the Sabre see and act first. The Sabre's pilot should know whether the goal is to observe, attack, or pass unseen before active systems and weapons reveal the ship.

Emissions Set the signature before reaching sensor range

Aboard the Sabre, reduced signatures help the pilot approach quietly, strike on their own terms, and avoid a prolonged visible fight.

Target Confirm the target and report the effect

On the Sabre, sensors keep the low-signature systems, four Size 3 guns, and the guided weapons on the chosen target. Clear calls tell nearby ships when the effect begins and ends.

Exposure Limit the time spent exposed

After the Sabre acts, line of sight, power choices, and route planning help it avoid remaining an ordinary visible target.

Find your Sabre

Explore in-stock Sabre ships, upgrades, and game packages available from The Impound.

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