Drink
What to know
Drinks, or beverages, are consumables that the player drinks to restore thirst (Hydration). Most commercially available drinks carry a Hydration Efficacy Index (HEI); the higher the score, the longer the beverage keeps the player hydrated. Substances such as caffeine and alcohol can lower a drink's HEI, while standard filtered water has a baseline score of 80.
Drinks, or beverages, are consumables that the player drinks to restore thirst (Hydration). Most commercially available drinks carry a Hydration Efficacy Index (HEI); the higher the score, the longer the beverage keeps the player hydrated. Substances such as caffeine and alcohol can lower a drink's HEI, while standard filtered water has a baseline score of 80.
Drinks are consumed from the player's inventory and can be taken in small sips or in one continuous drink until the container is empty; the player must remove their helmet first. See Hunger and thirst for the underlying survival mechanic. Many drinks also carry one or more dietary effects, such as Energizing or Cognitive impairing, that modify the player's condition beyond simple hydration.
Item details
List of drinks
The following lists every item with a Hydration Efficacy Index, including foraged and harvestable edibles.
Source: StarCitizen.tools. Source content is shared under the Creative Commons Attribution-ShareAlike license.