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Reclaimer Guide, Specs & Features

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Reclaimer Guide, Specs & Features
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What to know

The Aegis Reclaimer is a self-contained industrial ship built to find, secure, break down, and process valuable wrecks far from conventional infrastructure.

Fleet Guide Manufacturer: Aegis Dynamics Role: Industrial salvage

Reclaimer specifications

RoleCapital salvage ship
CareerIndustrial
Crew4-5
Cargo420 SCU
Length155 m
Beam118 m
Height50 m
Mass9,509,853 kg
StatusFlight ready

Meet the Reclaimer

The Reclaimer is a huge salvage ship built for valuable wrecks far from port. It gives the crew heavy recovery tools, onboard processing, a large cargo hold, and living space for long jobs that smaller salvage ships cannot handle as efficiently.

Reclaimer - landing wallapaper in Star Citizen
Reclaimer - landed on Daymar in Star Citizen

Development note: The Reclaimer is currently flight ready and available in-game. Because Star Citizen remains in active development, specifications, features, and imagery may change over time.

From first scan to a full cargo hold

The Reclaimer connects the tools outside the hull with the people, processing spaces, and cargo capacity inside it, creating a complete large-site salvage operation.

Reclaimer - concept sketch 03 in Star Citizen
Heavy wreck handling

The Reclaimer's defining mechanical arm is built around manipulating large wreck sections for industrial recovery.

All-in-one processing

Dedicated salvage and material-handling spaces turn recovered structure into cargo the crew can store and sell.

Remote-site equipment

Tractor beams, scanning equipment, floodlights, and docking access expand what the ship can tackle away from port.

Industrial defense

A network of defensive weapons helps protect the ship and its crew while they work slowly around valuable wreck sites.

420 SCU capacity

A large internal cargo hold lets the crew collect plenty of recovered material before making the long trip back to sell or transfer it.

Built for remote wreck sites

Jump capability, living areas, floodlights, scanners, and docking access support salvage work far from a convenient station.

Why the Reclaimer works

The Reclaimer brings a full salvage crew and heavy equipment to the wreck. Several people can work at once while the ship processes and stores enough recovered material to make a distant trip worthwhile.

Reclaimer - concept sketch 04 in Star Citizen

Own the wreck from survey to sale

RoleCapital salvage ship
CareerIndustrial
Crew4-5
Cargo420 SCU
Length155 m
Beam118 m

Turn a wreck site into an industrial operation

The Reclaimer handles every major part of a large salvage job. It surveys the site, moves large pieces of wreckage, gives several crew members useful work, and stores enough material to justify travelling far from port.

Reclaimer - concept sketch 01 in Star Citizen
  1. Choose the wreck worth working

    The crew reads the debris field, identifies useful material, and plans safe movement around unstable structure.

  2. Light and scan the wreck site

    Floodlights, scanners, and tractor equipment help the crew see the wreck clearly and move safely around loose debris.

  3. Use tools built for large wrecks

    The claw and dedicated salvage stations let several operators work on wreckage that would overwhelm a smaller recovery ship.

  4. Fill the hold before heading home

    The large cargo hold lets the crew stay at a valuable wreck longer before returning to sell, transfer, or process the recovered material.

A complete salvage operation under one roof

The Reclaimer combines heavy recovery equipment, several crew stations, onboard processing, and a large cargo hold for valuable wrecks far from port.

Reclaimer - Claw in Star Citizen
Manipulator The mighty claw

The ship's defining arm works at a scale suited to large wreck sections and industrial recovery rather than light cleanup.

Work site Operate inside the debris field

Scanning, floodlights, tractor equipment, and remote stations help the crew manage a complex site around a very large hull.

Crew coordination Keep the whole crew connected

The cockpit keeps the flight crew in contact with the people running salvage and processing stations throughout the ship.

Long deployments Built for extended recovery shifts

The Reclaimer's enormous working hull gives a multi-crew team the space and capacity to remain productive far from a convenient port.

Who the Reclaimer is for

The Reclaimer works best when flight, salvage, processing, cargo, and engineering crews keep the wreck and recovered material moving through one plan.

Reclaimer - concept sketch 02 in Star Citizen

A ship this large needs a work plan, not just more people

The bridge, salvage operators, processing crew, and cargo handlers all depend on one another. Adding more people only helps when everyone knows which part of the job they are responsible for.

Best fit Established salvage organizations

It is suited to crews ready to pursue large sites and keep multiple specialists productive for an extended shift.

Crew roles Fly, recover, process, store

The bridge and salvage operators depend on the internal crew to process and store material before it blocks the next part of the job.

Plan around Scale, speed, and destination

The Reclaimer is enormous and deliberate. The crew needs room to operate, a valuable target, and a destination prepared for the recovered load.

See the Reclaimer in action

See the Reclaimer's exterior design, movement, and intended mission profile in official footage.

Find your Reclaimer

Explore in-stock Reclaimer ships, upgrades, and game packages available from The Impound.

Keep reading

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