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300i
The Impound summary

What to know

The 300i serves as the foundational model within a series of luxury touring spacecraft created by Origin Jumpworks. This model is characterized by its premium features and aesthetic design, appealing to a wealthier clientele that values a visually appealing spacecraft over a more functional, utilitarian option.

Luxury Multi Origin Jumpworks Ship

The 300i serves as the foundational model within a series of luxury touring spacecraft created by Origin Jumpworks. This model is characterized by its premium features and aesthetic design, appealing to a wealthier clientele that values a visually appealing spacecraft over a more functional, utilitarian option.

Ship specifications

ManufacturerOrigin Jumpworks
RoleTouring, Luxury
TypeMulti
SizeSmall
StatusFlight Ready
Crew1
Cargo8 SCU
Mass79,677 kg
Dimensions27 x 17 x 8 m
Pledge$60

Features

Comfort

If you're going to travel the stars, why not do it in style with a modern kitchen, bed and even a toilet.

FPS Gun rack

Personal defense is an important thing and safe and easy storage of your FPS weapons can help with that.

Weapons

With three size 3 gun hard-points and a pair of missile racks that can hold a single size 2 missile each, the 300i can defend itself if needed.

Cargo

The 300i has a drop down cargo hold that is easy to access and can carry up to 8 SCUs of cargo. Its capable of carrying PTV, however due to height, the cargo bay must stay open during transportation.

Paints

  • Citron
  • Electric Blue
  • First Response
  • Golden Dawn
  • Imperial Red
  • Monarch
  • Moonlight
  • Obsidian
  • Scarlet
  • Sterling
  • Ultramarine

Lore

Formation of the Design Team

In 2889, the wake of the X3's success, the Lang brother built out his own teams: Otto worked on the 200 series observation craft and Andreas designed what the company saw as its crown jewel: the 300 series personal spacecraft. The design team consists of fanatics, idealists to make sure the 300's styling would carry some higher ideal. The resultant team was an eclectic mix: standard ship design specialists focused on areas like power plants, thrusters, and life support, while outsiders from other industries were brought in to work on aesthetics, comfort and the general feel of the ship.

Early Prototype

In 2897-08-03, the first hand-machined Origin 300 prototype (pre-production models lacked the closing alphabetic variant designators such as "-i" or "-p") took flight at Frankfurt Cosmodrome. The first flight was an enormous success from a technical standpoint: the prototype completed nine Earth orbits without a hitch. Additional early tests rapidly checked off the standard first flight objectives, including the Earth-Luna slingshot and the initial quantum to Io. Inside six months, 300-1 was ready to perform the first jump tests in real space. However, a complete materials manifest of the current metals, alloys and components indicated that the end retail cost of the ship would be over fifteen times that of an Aurora. The company's board, previously content to let Lang work without restrictions, stepped in. For the next fourteen months, the factions of the company fought a vicious internal battle over the 300's production model, with a chain of executives resigning in defiance of Lang's obstinance. Spacecraft designers and outside consultants were tasked with determining how to turn a perfect, expensive prototype into a working production model without sacrificing the soul of the machine. The result of these reworkings was a spacecraft with a lower price roughly four times that of the Aurora.

Success of the 300 Series

In 2898, the high court passed down a verdict in Pressman v. United Empire of Earth that allowed civilian craft to use the same speed safety standards that racing ships had been using for years. Pressman argued that with the current advances in avionics, the older safety regulations set by the Department of Transportation and Navigation were an unfair burden for modern pilots. The court agreed and the timing could not have been better for the 300 would be the first new spacecraft to take advantage of these new speed safety limits. As a result, in 2899, the 300 was one of the fastest ships available in its class. Although RSI, Drake and others quickly followed suit and produced ships that were 'uncapped,' Origin won popular acclaim by getting there first.

Premiere Reveal

On 2899-12-18, the 300 series (only the 300i at the time) premiered at a special reveal ceremony at Baikonur to incredible acclaim. The combination of its stunning lines and incredible performance won over audiences immediately. The Origin 300 quickly became the 'look' of popular spaceflight — a symbol of success and a goal for everyone setting out into the galaxy.

Present

After the introduction of the 300 series, over a dozen 300 series variants have been offered since the line's inception, with the majority being minor, one-off yearly models themed for particular events. Origin has expanded their production capabilities every year since the 300 launched, using the success of the design to finance more spacecraft that follow the same aesthetic philosophy. Origin continues to adhere to Andreas Lang's basic belief that the look and handling of spacecraft should speak to our deeper nature.

320c Imperator's Edition

A one-off model themed for an Imperator event.

Development

  • 2012-12: The initial concept of the 300i is described to be as a stylish BMW-esque ship that sends as much of a message with its silhouette as it does with its particle cannons. Its concept is designed by Kemp Remillard (Senior Conceptist) at Massive Black. In-game model is designed by Chris Smith (3D Artist) at CIG Los Angeles with the help of Elijah McNeal (Conceptist) at CIG Austin.
  • 2013-06-21: The 300i (along with the 300 series) are officially introduced, although the ships have been teased during the Kickstarter pledge. As of 2018-05-24, the 300 series is scheduled for a rework.

Components

Radar1 mount, S Radar
Computers1 mount, S Computer
Fuel Intakes2 mounts, S Fuel Intake
Fuel Tanks2 mounts, S Fuel Tank
Quantum Drives1 mount, S Quantum Drive
Jump Modules1 mount, S Jump Module
Quantum Fuel Tanks1 mount, S Quantum Fuel Tank
Main Thrusters1 mount Main Thruster
Maneuvering Thrusters2 mounts Retro Thruster
Maneuvering Thrusters12 mounts Fixed Maneuvering Thruster
Power Plants1 mount, S Power Plant
Coolers2 mounts, S Cooler
Shield Generators2 mounts Shield Generator
Weapons3 mounts S3 Weapon
Missiles2 mounts S2 Missile

Source: StarCitizen.tools. This article includes adapted Star Citizen Wiki content shared under the Creative Commons Attribution-ShareAlike license. The Impound has added formatting, navigation, summaries, related links, and shopping links.

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