Player space station
What to know
Player space stations are modular player-buildable space station that act as a base of operations for system-wide org activities, tying in with crafting, refining and cargo. Many features of Player Space Stations mirror those of base building except in space. They are envisioned as the ultimate end goal for orgs and will requiring vast quantities of resources and a long time to build.
Player space stations are modular player-buildable space station that act as a base of operations for system-wide org activities, tying in with crafting, refining and cargo. Many features of Player Space Stations mirror those of base building except in space. They are envisioned as the ultimate end goal for orgs and will requiring vast quantities of resources and a long time to build.
Construction
Construction of a station begins with building a Supply Bay, which can be done by the Pioneer. Resources are then shuttled to the Supply Bay, which automatically deploys drones to construct the station itself, at which point the Supply Bay is integrated into it. Stations can be customized and decorated internally and given tints and decals externally. Automated anti-personnel and anti-vehicle defense turrets can be constructed internally as well as blast doors. Interior expansion can be performed at size-tiered bulkheads to create a variety of themed rooms or decorate from empty. Exterior expansion includes minor expansions such as shield generators, turrets and radar, as well as major expansions such as the Cargo Wing and unique expansions such as the Crow's Nest. Further hub modules can be constructed going out from the Station Module Core.
Elements
| Name | Type Subordinate To Function Facilities |
|---|---|
| Supply Bay | Precursor Station Module Core Construction of the Station Module Core Staging Area, Automated Construction Drones |
| Station Module Core | Hull N/A Station hub Bridge Deck, Observation Deck, Engineering Deck, Hangar Deck, 2x Major Hardpoints |
| Central Transit System | Transit Station Module Core (internal) Transit Deck lobbies |
| Bridge Deck | Deck 1 Station Module Core (internal) Command, management and construction Radar station, Log terminals |
| Observation Deck | Deck 2 Station Module Core (internal) Communal space Bulkheads |
| Engineering Deck | Deck 6 Station Module Core (internal) Station upkeep and maintenance |
| Hangar Deck | Deck 5 Station Module Core (internal) Internal hangars Large Hangar x1, Docking Collar x2, (Medium Hangar x2) |
| Wing Connection Strut | Connector Station Module Core Wing Connecting large elements Major Hardpoints x2 |
| Cargo Wing | Wing Major Hardpoint Station storage |
| Refinery Wing | Wing Major Hardpoint Industrial-scale refineries |
| Hangar Wing | Wing Major Hardpoint Additional hangars Major Hardpoints x3 |
| Crow's Nest | Deck Upper Hardpoint Owner's private space |
| Flight Deck | Deck 5 Lower Hardpoint Rapid ship deployment |
| Dry Dock | Wing Special Hardpoint Constructing ships up to Bengal class |
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