Update: Star Citizen Alpha 3.22.0a
What to know
Alpha Patch 3.22.0a (Version 3.22.0-EPTU.9012505) was a small Patch and released to the american Servers in the EPTU on January 3rd 2024.
Alpha Patch 3.22.0a (Version 3.22.0-EPTU.9012505) was a small Patch and released to the american Servers in the EPTU on January 3rd 2024.
It is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\EPTU. The Shader folders can be found here C:\Users\%username%\AppData\Local\Star Citizen.
Audience: All Backers
Database Reset: Yes
Technical: US Servers Only - EPTU Channel
Long Term Persistence: Enabled
Pledge Copy: Enabled
Starting aUEC: 15,000,000
Stability
Siege of Orison Playtest (Running through the rest of the week)
The San'tok.yai and X1 flight tuning is not fully complete and will require tuning in a later release
The Final Boss NPC won't spawn during the Illegal Retrieve Consignment Mission (Legal version still spawns correctly)
PU - Stanton - Underground Facility / UGF - AI - AI enemies get stuck in a walking animation
Stanton - Tractor Beam / Physics / Cargo - Sometimes when utilizing the tractor beam to move cargo within a ship, the cargo will snap outside of the ship
Stanton - Spawn Closet - Mission Content / AI - Enemy AI can spawn out of bounds of their intended spawn points
Stanton - Mission Feature - UGF missions - Remaining hostiles AI not spawning in UGF bunker mission
Pu - Vehicles - Repair services - Unable to repair vehicles that have been soft deathed
Multivehicle - PU - Vehicles - When docking at a station the docking arm will not extend
PU - Stanton - ASOP / Fleet Manager - ATC - When retrieving a ship it may spawn outside the hangar it is assigned to
PU - Stanton - Area18/GrimHex - Locations / Inventory / Respawn - Player loses loadout and equipped items after dying in the armistice zone
Multivehicle - PU - Vehicles / UI - Vehicle HUD - When the missiles charge the UI does not update to reflect when they are ready to be fired
PU - Stanton - Actor - Player Spawning - Multiple Locations - When multiple players attempt to log in to the same location at the same time they may be assigned the same bed; those that spawn in after the initial player will be stuck
Origin 890 Jump - PU - Vehicles - Fleet Manager - When a vehicle is landed in the hangar of the 890J, the 890J can no longer stow correctly via ASOP/Fleet Manager or on logout
PU - Tractor Beam / Physics - When multiple players interact with the same cargo container using a Tractor Beam, those players' tractor beams may no longer work correctly on that container
Multivehicle - PU/AC - Vehicles / Weapons / Ship Components - All energy-based weapons state "0/0" in Ammo count on naturally spawned ships and cannot fire
Multivehicle - Vehicles / UI - Inner Thought - Player cannot exit the ship by using the "Exit Seat" option in PIT
Added new FPS tool: Greycat Industrial Cambio SRT
Fixed - PU - Cargo / Commodities / Vehicles / Cargo ATC - ATC fails to detect vehicles within the loading zone or fails to initiate cargo transfers
Fixed - Stanton - Vehicles- Drake Cutlass Black - Large sections of the Cutlass Black's hull are invulnerable to damage
Fixed - Drake Cutter Rambler - PU - Vehicles - The roof external fuel rack does not add to the quantum fuel capacity of the Rambler
Fixed - PU - Stanton - Mission Content / Locations / AI - Security Post Kareah - Landing pad turrets will despawn when streamed out
Fixed - PU - Stanton - SOO - Mission Content / Vehicles / PES - Re-streaming in a Crusader platform after other players have left it will cause Crusader Ships to be destroyed
Fixed - PU - Commodity Kiosk / Shopping - Selling at the Commodity Kiosk sometime display a Transaction Cost Mismatch Dialogue and Be Limited to Selling One Unit At a Time
Fixed an issue that could cause the Server FPS to drop when trying to repair a snub ship from a constellation with a custom loadout
Fixed - PU - Stanton - Vehicles / Towing / Law - Players are unable to press charges when ship is being towed by another player without permission
Fixed- Shipping Only - AC / PU - Actor / Weapons - Weapons will not shoot and will holster themselves after using medpens while sprinting
Fixed an issue causing Missiles, Bombs, and Torpedo's to disappear immediately after traveling a short distance from the player (Already hotfixed on LIVE - Regression testing)
Fixed - PU - Performance - Using a tractor beam to move ships severely impacts client framerate (Already hotfixed on LIVE - Regression testing)
Fixed 3 Client Crashes
Fixed 10 Server Crashes
Fixed a Server Deadlock
Source: StarCitizen.tools. This article includes adapted Star Citizen Wiki content shared under the Creative Commons Attribution-ShareAlike license. The Impound has added formatting, navigation, summaries, related links, and shopping links.