What to know
The RSI Ursa is a six-wheel all-terrain rover that carries up to four passengers or 2 SCU of cargo inside a protected cabin. A remote turret with two Size 1 guns and compatibility with ships such as the Carrack and Constellation Aquila make it a dependable surface companion.
Ursa Rover specifications
Move people and cargo across the surface
Rear jump seats carry four passengers and fold away when the 2-SCU cargo grid is needed. The enclosed body protects occupants from the environment, while all-wheel drive and front steering help the rover continue beyond prepared roads.

The practical rover carried by serious explorers
The Ursa is not luxurious and does not need to be. It gives an away team a protected ride, practical storage, light defensive fire, and a proven footprint that fits several expedition ships.

Development note: The Ursa Rover is flight ready and entered the live game in Alpha 3.0.0. Because Star Citizen remains in active development, specifications, features, and imagery may change over time.
The systems behind the Ursa Rover
The Ursa Rover earns its carrier space through the protected four-passenger cabin and 2-SCU cargo grid, enough range for the planned ground route, and straightforward recovery at the ramp.
Folding the rear seats opens space for up to 2 SCU of supplies, equipment, or recovered material.
In-wheel drive and front steering provide dependable mobility across rough planetary surfaces.
A roof turret gives the driver a light defensive option around an expedition or landing site.
Check both bay dimensions and loading access before assigning the vehicle to a carrier.
Good visibility helps the driver avoid people, cargo, and rough ground.
The Ursa passenger and cargo cabin
Rear jump seats carry an away team inside the enclosed rover rather than exposing them on an open platform.

Four-passenger cabin
Start the Ursa Rover's ground route from a clear, recoverable landing point.
Use the protected four-passenger cabin and 2-SCU cargo grid within the grip, clearance, visibility, and range available to the Ursa Rover.
Keep enough range and vehicle condition after using the protected four-passenger cabin and 2-SCU cargo grid to return to the carrier.
Carry the away team beyond the landing zone
The Ursa carries four passengers or 2 SCU of cargo across terrain the parent ship cannot reach. Its enclosed cabin protects the team, while the remote turret provides light defensive fire during the surface trip.

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Land where the Ursa can unload and drive clear
The carrier lands where the Ursa Rover can unload safely and still reach the destination across suitable terrain.
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Carry the payload to its destination
The Ursa Rover's operator keeps the protected four-passenger cabin and 2-SCU cargo grid usable across difficult ground and through the return leg.
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Put the Ursa Rover to work on arrival
The Ursa Rover should arrive with passengers safe, cargo secure, and enough range to return to the carrier.
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Plan the return drive before leaving the landing zone
On the Ursa Rover, range, terrain, and the carrier's next movement should be considered before the ground party leaves the landing zone.
Ursa Rover's surface equipment in detail
The Ursa Rover uses its protected four-passenger cabin and 2-SCU cargo grid after the carrier ramp comes down, with terrain, payload, and recovery shaping the work away from the ship.
The cabin separates passengers and cargo from weather, atmosphere, and common surface hazards.
The Ursa is a standard companion to ships such as the Carrack and Constellation Aquila and fits other suitable garages.
The Ursa Rover uses its ground clearance and control response to cross terrain beyond the carrier's landing point.
Passengers, supplies, and personal equipment stay protected and accessible when the Ursa Rover reaches the destination.
One driver manages the route, passengers, and return
The driver chooses terrain the rover can cross, keeps passengers or cargo secure, and preserves enough vehicle condition to return to the carrier.
Unload the Ursa Rover ready to work
The Ursa Rover uses its protected four-passenger cabin and 2-SCU cargo grid away from the ramp while the operator manages visibility, traction, nearby people, and carrier access.
Reading the terrain before departure keeps the Ursa Rover from spending its range or payload on a route it cannot finish.
For the Ursa Rover, terrain and access at the destination determine how the crew puts the protected four-passenger cabin and 2-SCU cargo grid to work.
Aboard the Ursa Rover, range, damage, and changing terrain still matter after arriving at the destination.
See the Ursa Rover in action
Watch official footage of the Ursa Rover in action and see it from every angle.
Find your Ursa Rover
Explore in-stock Ursa Rover ships, upgrades, and game packages available from The Impound.