Duncan Bunting
What to know
Duncan Bunting is Lead Gameplay Programmer at Cloud Imperium Games. Key sections include Works on Star Citizen and Other Works.
Duncan Bunting is Lead Gameplay Programmer at Cloud Imperium Games.
Works on Star Citizen
When at Firesprite Games, he worked as Gameplay Engineer for Star Citizens Theaters of War, Arena Commander and Star Marine game modes.
Other Works
He worked at Firesprite Games as a Programmer on a tool used among others for God of War and Detroit: Become Human.
Source: StarCitizen.tools. This article includes adapted Star Citizen Wiki content shared under the Creative Commons Attribution-ShareAlike license. The Impound has added formatting, navigation, summaries, related links, and shopping links.