Roadmap Roundup – February 25, 2026
CIG’s latest Roadmap Roundup arrives with its usual two-week cadence, offering a quick look at the features shifting across the Release View and what’s edging closer to your hands in the ‘verse. As always, the studio frames these updates as part of its ongoing effort to keep development choices transparent and grounded in the larger march toward Star Citizen 1.0.
This week's highlight is a pair of upcoming additions slated for the 4.7 column—both marked as tentative, but both carrying meaningful gameplay implications if they land as planned.
Notable Changes: February 25, 2026
Release View
Update 4.7
Crafting T0
This first iteration of Crafting introduces earnable blueprints, material quality considerations, and the ability to enhance the stats of existing items during the crafting process. The focus for this initial rollout centers on weapons and armor, giving you new ways to tinker with your loadout beyond shop purchases and loot finds.
- This card has been set to Tentative.
Inventory Rework
A visual and functional overhaul of the Personal Inventory UI first introduced in 3.15. The update improves overall usability and brings in new quality-of-life tools such as proximity looting and a "stack all" option, making everyday item management smoother and faster.
- This card has been set to Tentative.
Source: RSI
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