
The systems around the Centurion's main weapon
For the Centurion, sensors, anti-air weapons, and a mobile chassis protect a convoy, landing area, or worksite from threats overhead.
RSI Polaris · Limited offer
The RSI Polaris is a fast-response capital corvette built around anti-capital torpedoes, a working fighter hangar, long-range crew support, and the flexibility to lead a fleet.
MOBILE AIR DEFENSE
Anvil's mobile anti-air defense platform
The Anvil Centurion is a ground vehicle specializing in short-range anti-air weaponry, employing a powerful quad-turret of energy cannons to bring down any airborne threat. On the Centurion, sensors, anti-air weapons, and a mobile chassis protect a convoy, landing area, or worksite from threats overhead.
Ground Operations
Firepower alone does not define the Centurion. The four Size 4 energy cannons backed by a defensive turret, terrain, protection, and a clear supporting role decide where it belongs in the formation. The Centurion's rear gunner controls a four-gun Size 4 anti-air turret. A solo driver can change seats to use it, while a two-person crew can keep the vehicle moving and firing at the same time.

For the Centurion, sensors, anti-air weapons, and a mobile chassis protect a convoy, landing area, or worksite from threats overhead.

The Centurion is flight ready and entered the live game in Alpha 3.17.2. Because Star Citizen remains in active development, specifications, features, and imagery may change over time.
Ground systems
The Centurion combines the four Size 4 energy cannons backed by a defensive turret with armor and surface mobility so it can support the fight without becoming a fixed position.

The Centurion's rear gunner controls a four-gun Size 4 anti-air turret. A solo driver can change seats to use it, while a two-person crew can keep the vehicle moving and firing at the same time.

A size-3 gun turret, which is controlled by the driver, can be used for fending off targets that get too close.

For a stable platform and to compensate for recoil, stabilizing legs must be deployed while stationary before firing.

The Centurion's driver and weapon operator need a shared picture of threats, terrain, and nearby friendly units.

Terrain and hull position determine where the four Size 4 energy cannons backed by a defensive turret can fire without exposing more of the Centurion than necessary.
Defining feature
A rear gunner controls the Centurion's rotating quad mount and its four Size 4 energy cannons. The driver retains a separate Size 3 defensive turret, while deployable stabilizers create a steadier firing platform against aircraft overhead.

The Centurion needs a clear field of fire and time to deploy before the quad turret can provide its best short-range coverage.
A dedicated rear gunner controls the rotating main battery while the driver keeps the vehicle positioned and watches the ground route.
The secondary turret helps discourage threats that approach too close while the main gunner remains focused on the air.
Move, set, track, relocate
The Centurion supports the ground force by choosing terrain carefully and bringing the four Size 4 energy cannons backed by a defensive turret onto the threats that matter to the people or vehicles it protects.

The Centurion should protect a convoy, landing zone, or worksite instead of searching for aircraft far from friendly vehicles.
Aboard the Centurion, terrain can hide the vehicle, but it must still leave sensors and weapons enough room to track an approaching ship.
The Centurion's operator keeps the four Size 4 energy cannons backed by a defensive turret supplied and close enough to support infantry or vehicles at the objective.
For the Centurion, changing position makes it harder for aircraft to return fire on a known point and keeps the air-defense screen useful.
Surface details
The Centurion brings its four Size 4 energy cannons backed by a defensive turret to the ground force, with armor and mobility to stay protected and move with nearby units.
The Centurion's heavy armor protects its occupants from ground fire and attacks from above while crossing a combat area.
The Centurion features 1 SCU internal storage, a 0.5 SCU storage locker, and a dedicated gun rack.
For the Centurion, sensors and crew visibility help the vehicle bring the four Size 4 energy cannons backed by a defensive turret onto the threat that matters to the ground force.
For the Centurion, armor, profile, and movement keep the vehicle useful while it supports people or vehicles around the objective.
Crew and operation
The driver keeps the vehicle positioned and mobile while the gunner or support crew manages the four Size 4 energy cannons backed by a defensive turret, target calls, and threats outside the driver's view.
Aboard the Centurion, the driver can concentrate on terrain and survival while another crew member manages the main weapon or specialist system.
The driver chooses cover and a route that keeps the four Size 4 energy cannons backed by a defensive turret available without fixing the Centurion in a poor position.
Aboard the Centurion, target calls and vehicle movement help the four Size 4 energy cannons backed by a defensive turret remain relevant as the ground fight changes.
On the Centurion, short calls about targets, cover, ammunition, and vehicle condition help the crew keep the four Size 4 energy cannons backed by a defensive turret working with the ground force.

Current availability
Explore in-stock Centurion ships, upgrades, and game packages available from The Impound.
Official imagery
Explore official exterior, interior, operational, and concept views of the Centurion.

Available finishes
Browse currently available Centurion paints and liveries from The Impound.
Manufacturer
Continue through the Anvil Aerospace lineup with in-stock ships and related products from The Impound.

Explore the fleet
Compare other in-stock spacecraft and related products from the same manufacturer.
Because we sell from our own stock, every purchase is built around protection, consistency, and long-term peace of mind.
Questions, issues, and edge cases are handled by real staff who know the verse and care about the customer experience.
We know how exciting a new ship can be, so we do our best to keep fulfillment fast and the process hassle-free.
Our goal is to keep prices competitive while maintaining a broad catalog of ships, upgrades, and hard-to-find items.
The Impound is also a community for Star Citizen players. From active conversations to collaborations, contests, and creator partnerships, we’re building a place people want to come back to.
No need to wait for availability. Get access to sought-after ships, strong buyer protection, and the confidence that what you buy stays yours.