Aegis Redeemer
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Redeemer - Flying x2 though canyon attacking Cutlass's

MULTI-CREW GUNSHIP

Aegis Redeemer

Turn the Redeemer's crew stations into one sustained battery

The Redeemer is a gunship developed by Aegis Dynamics. In practice aboard the Redeemer, pilot, turret, sensor, and engineering roles combine to keep several weapons working through a longer fight.

RoleCombat
CareerCombat
Crew3-4
Cargo2 SCU
Length51 m
Beam25 m
Height14 m
Mass420,870 kg
StatusFlight ready

Combat Spacecraft

The targets the Redeemer is designed to face

The Redeemer is a multi-crew gunship built around sustained turret fire. Four Size 4 guns in two manned turrets form the main battery, while pilot-controlled and remote weapons, strong shielding, crew storage, and onboard facilities support a longer combat assignment.

Aegis Redeemer RemoteTurret
Multi-Crew Gunship

The combat tradeoffs built into the Redeemer

Pilot, turret, sensor, and engineering roles combine to keep several weapons working through a longer fight. It is the practical reason the Redeemer fits this role.

Aegis Redeemer Shields
Development notice

Built in an evolving universe

The Redeemer is flight ready and entered the live game in Alpha 3.15.1. Because Star Citizen remains in active development, specifications, features, and imagery may change over time.

Combat package

The Redeemer's combat package

The Redeemer combines the ten guns split between pilot and crew with the handling, protection, sensors, and weapon control needed for its intended targets.

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01

Pilot equipment storage

The lower deck provides 2 SCU of shared storage plus four 1-SCU lockers, while dedicated gun racks sit on the upper deck.

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02

VectorLock Thrusters

This innovative thruster design allows for effective mass manipulation by placing the twin nacelles at optimal distances from the ship's center of gravity, enhancing stability and expanding combat maneuver options.

Package - Redeemer - LTI
03

Economic Comfort

Using efficient space management, the habitation area aboard the Redeemer is practical while still allowing for off duty hours to be more rewarding.

Concept art star citizen redeemer
04

Integrated ship systems

The Redeemer's computer and control systems support its flight, defensive, and multi-crew combat equipment without taking space away from the gunship's crew areas.

Redeemer
05

Pilot view and controls

The Redeemer's cockpit keeps flight, targeting, and weapon status readable while one pilot manages a fast-changing contact.

Redeemer
06

Power and heat

Power allocation and cooling determine how long the Redeemer can keep its sensors, shields, and weapons working at the same intensity.

Defining feature

The Redeemer's gunship battery

Two manned turrets carry four Size 4 gatlings, while two remote turrets add four Size 3 cannons. The pilot controls another pair of Size 4 cannons and a guided missile load, giving every combat station a clear part in the attack.

Aegis Redeemer Manned Turret Inside
Why it matters

Ten guns split between pilot and crew

4 x S4Manned turret guns
4 x S3Remote turret guns
2 x S4Pilot guns
8 x S2Missiles
PriorityGive every Redeemer station the same target order

The Redeemer's pilot, gunners, and sensors should agree which threat matters before several weapons begin firing.

CoverageKeep the Redeemer's gun battery active as the ship turns

Flight control and turret calls work together so the ten guns split between pilot and crew can remain useful beyond the forward view.

EnduranceUse the Redeemer's engineering team to sustain the battery

Power, cooling, ammunition, shields, and damage reports decide how long the Redeemer can keep concentrated fire on the field.

Assign, track, concentrate, sustain

How pilot, airframe, and weapons meet in the Redeemer

The Redeemer turns several crew stations into one battery by assigning sectors, calling targets clearly, and concentrating the ten guns split between pilot and crew at the right moment.

Aegis Redeemer Missiles
01
Assign

Give every weapon station a clear responsibility

Turret sectors and target priorities prevent the Redeemer's crew from wasting several guns on the wrong threat.

02
Track

Keep the pilot and gunners on the same contact

In practice aboard the Redeemer, flight control has to hold useful coverage while sensor calls keep every gunner aware of threats outside the current target.

03
Fire

Use the ten guns split between pilot and crew where it changes the fight

Aboard the Redeemer, weapon grouping and target priority help one pilot manage the ten guns split between pilot and crew without losing awareness of the wider fight.

04
Sustain

Keep engineering in the combat loop

Power, cooling, ammunition, shield condition, and damaged components decide how long the Redeemer can keep its full battery active.

Tactical details

The systems a Redeemer pilot uses in the fight

The Redeemer pairs its ten guns split between pilot and crew with the handling, protection, and control needed for the targets it was designed to face.

01Tactical Cockpit

The Redeemer cockpit keeps flight, targeting, and the pilot-controlled systems within one clear command position.

02Shielding

Shielding helps keep the Redeemer and its occupants working when avoiding trouble is no longer possible.

03Redeemer's secondary armament

Weapons give the crew an armed option without changing the Redeemer's main role.

04Redeemer combat handling

The Redeemer's movement and control response determine how reliably it can bring the ten guns split between pilot and crew onto its intended target.

Crew and operation

The Redeemer's firepower grows from crew coordination

The pilot controls the firing geometry while turret crews, sensors, and engineering keep the ten guns split between pilot and crew active against the same threat.

People behind the systems

Inside the Redeemer: several weapon stations have to behave like one battery

A gunship earns its place by sustaining useful fire. The Redeemer's crew must share target priorities, turret coverage, damage information, and power needs instead of running independent fights.

Pilot

Fly to keep the gun stations covered

In the Redeemer's workflow, pilot, turret, sensor, and engineering roles combine to keep several weapons working through a longer fight.

Gunners

Divide arcs and concentrate fire when needed

The ten guns split between pilot and crew works best when the pilot keeps the target inside the Redeemer's strongest coverage.

Engineering

Keep the battery powered and protected

Power, cooling, shields, ammunition, and repairs decide how long the Redeemer can maintain pressure.

AEGIS Redeemer CrewQuarters

Current availability

Find your Redeemer

Explore in-stock Redeemer ships, upgrades, and game packages available from The Impound.

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Manufacturer

Aegis Dynamics

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