Aegis Sabre Raven
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Sabre Raven - Raven Front Concept

ELECTRONIC WARFARE

Aegis Sabre Raven

Make the Sabre Raven's specialist system matter to the whole team

The Aegis Sabre Raven is the high tech variant of the Sabre designed for intelligence missions. For the Sabre Raven, EMP, quantum control, sensors, or other electronic systems create an opening that ordinary guns cannot produce on their own.

RoleCombat
CareerCombat
Crew1
CargoNo cargo grid
Length24.5 m
Beam24.5 m
Height5 m
Mass68,711 kg
StatusFlight ready

Interdiction And Control

The tactical opening created by the Sabre Raven

Rather than relying on gunfire alone, the Sabre Raven uses the two EMP generators to restrict or disrupt a target before the pilot acts on the opening. Two EMP generators replace the Raven's missile racks, with one generator fitted inside each ordnance bay. The Raven's avionics module has been completely overhauled to include some of the most advanced hardware and software available, and it has an increased data storage for intelligence missions.

Sabre Raven - Raven Front InEngine
Electronic Warfare

What happens after the Sabre Raven creates an opening

Aboard the Sabre Raven, EMP, quantum control, sensors, or other electronic systems create an opening that ordinary guns cannot produce on their own.

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Development notice

Built in an evolving universe

The Sabre Raven is flight ready and entered the live game in Alpha 3.0.0. Because Star Citizen remains in active development, specifications, features, and imagery may change over time.

Interdiction package

What lets the Sabre Raven contain a target

The Sabre Raven creates its advantage through the two EMP generators. Sensors, position, timing, and supporting weapons turn that brief advantage into a useful result.

Sabre Raven - Raven inengine c
01

EMP Pods

Two EMP generators replace the Raven's missile racks, with one generator fitted inside each ordnance bay.

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02

Improved Avionics Suite & Storage

The Raven's avionics module has been completely overhauled to include some of the most advanced hardware and software available, and it has an increased data storage for intelligence missions.

Sabre Raven - Raven inengine g
03

Contact identification

The Sabre Raven must confirm identity and range before applying the two EMP generators to a ship that may be moving through crowded space.

Sabre Raven - Raven inengine l
04

Power demand

Specialist equipment competes with propulsion, shields, and weapons, so the Sabre Raven's operator has to watch power and heat during use.

Defining feature

The Raven's dual-EMP stealth package

The Sabre Raven combines two EMP generators with a lighter stealth-fighter weapon package. Its strength is reaching a useful disruption range with less warning, then coordinating the pulse with allied fire or the pilot's own limited guns.

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Why it matters

Two EMP generators inside a low-signature Sabre variant

2EMP generators
Internal podsMounting
Stealth-focusedSignature
Single pilotControl
ApproachUse the Raven's signature control before charging the EMPs

The disruption system is more useful when the target receives less time to increase distance or prepare a response.

PulseCoordinate two EMP generators around one contact

The pilot can time the pods for the tactical result the team needs instead of treating both charges as an automatic opening salvo.

Follow-throughLet allied weapons exploit the disrupted systems

The Raven gives up part of a standard Sabre's firepower, so a coordinated group can make better use of the opening it creates.

Detect, disrupt, exploit, hand off

Using two EMP generators to stop the target

A control mission in the Sabre Raven moves from identification to restraint, with the two EMP generators creating the short window needed to secure the target.

Sabre Raven - RavenTop Masked
01
Detect

Choose the system that matters most on the target

In practice aboard the Sabre Raven, electronic warfare works best when the pilot knows whether mobility, shields, sensors, or quantum travel must be interrupted.

02
Disrupt

Bring the two EMP generators into effective range

The Sabre Raven should have the next step ready before bringing the two EMP generators into range.

03
Exploit

Use the short advantage immediately

In the Sabre Raven's workflow, weapons or allied ships need to act while the target is confused, disabled, or unable to leave.

04
Handoff

Keep allies informed when the effect changes

Aboard the Sabre Raven, clear calls about duration, recovery, and the next target stop the team from relying on a disruption that has already ended.

Control details

The equipment behind the Sabre Raven's tactical effect

The Sabre Raven uses its two EMP generators to change an encounter, backed by the sensors, timing, and conventional systems needed to exploit the result.

01Low Profile

On top of the standard Sabre's already low-signature, the Raven improves its stealth profile by cutting down the wingspan of the original Sabre.

02Sabre Raven sensor picture

Identification and range information help the Sabre Raven use the two EMP generators on the correct contact.

03Specialist controls

For the Sabre Raven, dedicated controls keep the two EMP generators accessible without hiding the flight and defensive information the crew still needs.

04Supporting weapons

The Sabre Raven's conventional weapons give the pilot a practical way to act on the opening created by the two EMP generators.

Crew and operation

The Sabre Raven creates a short opening for the team

The pilot has to identify the system that matters, bring the two EMP generators into range, and make sure allies are ready to exploit the disruption.

People behind the systems

Inside the Sabre Raven: electronic attack works only when someone acts on it

Disabling or confusing a target is temporary. The Sabre Raven's pilot needs clear timing with nearby ships so the advantage becomes a capture, a kill, or a safe passage.

Targeting

Choose the system the operation needs interrupted

During work with the Sabre Raven, EMP, quantum control, sensors, or other electronic systems create an opening that ordinary guns cannot produce on their own.

Effect

Apply the disruption inside its useful window

In the Sabre Raven's workflow, timing matters because containment or disruption from the two EMP generators lasts only for a limited window.

Teamwork

Tell allies exactly when the opening begins

The Sabre Raven adds the most value when nearby ships know what changed on the target and how long they have to act.

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Video

See the Sabre Raven in action

Watch official footage of the Sabre Raven in flight and see the ship from every angle.

Official footage Sabre Raven underway

Available finishes

Make the Sabre Raven your own

Browse currently available Sabre Raven paints and liveries from The Impound.

Manufacturer

Aegis Dynamics

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Official imagery and Star Citizen marks belong to Cloud Imperium Rights LLC and Cloud Imperium Rights Ltd.
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