Anvil F7C-M Super Hornet MK II
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F7C-M Super Hornet MK II - F7C-M MkII landed at outpost with crew walking towards

Two-seat superiority

Anvil F7C-M Super Hornet MK II

Two seats. One hunting instinct.

The Super Hornet Mk II pairs the modern Hornet spaceframe with a second operator and the signature ball turret, concentrating awareness and firepower in a compact frontline fighter.

RoleTwo-seat medium fighter
CareerCombat
Crew1-2
CargoNo cargo grid
Length24 m
Beam24 m
Height5.5 m
Mass73,317 kg
StatusFlight ready

Two-seat medium fighter

Meet the F7C-M Super Hornet MK II

The F7C-M Super Hornet Mk II adds a second operator and a ball turret to the modern Hornet. The pilot can focus on flying while the rear operator watches systems, tracks nearby threats, and controls the turret.

Development notice

Built in an evolving universe

The F7C-M Super Hornet MK II is flight ready and entered the live game in Alpha 4.0.1. Because Star Citizen remains in active development, specifications, features, and imagery may change over time.

Mission systems

Two people, one fighter

The Super Hornet Mk II combines the familiar Hornet layout with another operator and more guns, giving the crew more attention to divide between flying, systems, and weapons.

01

Second operator

The rear seat adds another set of eyes and hands for combat coordination, systems management, and turret control.

F7C-M Super Hornet MK II - F7C-M MkII front
02

Greater firepower

The signature ball turret adds more guns and helps the crew keep firing as a target moves around the ship.

03

Changeable weapon mounts

The Hornet's modular weapon mounts let owners choose equipment for the expected target and their preferred way of fighting.

04

Missile flexibility

A varied missile load complements the guns, giving the crew options before and during close-range combat.

05

One- or two-person operation

One pilot can fly the fighter alone, but the rear seat is most useful when both people know which systems and weapons they control.

06

Modern Hornet spaceframe

The Mk II foundation brings the current Hornet silhouette and hardpoint philosophy to the classic two-seat Super Hornet role.

Two-seat fighter

Why the F7C-M Super Hornet MK II works

The pilot can concentrate on positioning the fighter while the second operator watches nearby threats, manages systems, and controls the turret. The extra seat matters because it gives each person less to handle alone.

F7C-M Super Hornet MK II - F7C-M MkII above center
Signature capability

The pilot flies. The second operator helps fight.

Two-seat medium fighterRole
CombatCareer
1-2Crew
No cargo gridCargo
24 mLength
24 mBeam
Best fitPaired fighter crews

It suits pilots who want a regular second operator rather than treating the rear seat as occasional extra capacity.

Crew rolesFly and manage the weapons

The pilot positions the fighter while the second operator watches systems, controls the turret, and tracks nearby threats.

Plan aroundBuilt mainly for combat

The second seat and extra weapons make the ship a stronger fighter, but they do not add cargo space or much value outside combat.

Two-seat combat

Split the work before the fight begins

Before launch, the pilot and second operator choose weapons and agree on their roles. During the fight, one flies while the other watches systems, nearby threats, and the turret.

01
Prepare

Choose weapons for the target

Modular weapon mounts let the crew prepare for the ships they expect to face instead of relying on one fixed setup.

02
Approach

Share the work before the fight

The rear operator can watch systems and nearby threats while the pilot concentrates on flying into a useful position.

03
Fight

Use the nose, wing, and turret guns

Weapons across the fighter let the crew keep firing even when the target moves away from the nose.

04
Return

Prepare for the next launch

After landing, the crew checks damage, ammunition, and maintenance needs before flying again.

Two-seat fighter

A second operator changes the fight

The Super Hornet Mk II combines the modern Hornet frame with a rear seat, ball turret, and modular hardpoints so the pilot and second operator can divide the work.

F7C-M Super Hornet MK II - F7C-M MkII cockpit closeup with crew
Two-seat cockpitShare the workload

A second operator can support awareness, systems, and turret control while the pilot keeps the aircraft in the fight.

F7C-M Super Hornet MK II - F7C-M MkII Tech specs and views
Weapon layoutGuns across the whole fighter

Weapons on the nose, wings, and turret combine to give the Super Hornet its familiar heavy gun package.

F7C-M Super Hornet MK II - F7C-M MkII flying over mountains
Close combatTwo people share the fight

The pilot can focus on flying while the second operator watches systems and controls the turret during a close fight.

Mk II familyA two-seat fighter with flexible weapons

Shared Hornet weapon mounts let pilots change equipment while keeping the reinforced two-seat Super Hornet layout.

Crew and logistics

Who the F7C-M Super Hornet MK II is for

Crew roles, workload, and support needs shape how this two-seat medium fighter performs after departure.

Pilot and weapons officer

Two seats are valuable only when both have a job

Two people can pay attention to more than one pilot alone. The Super Hornet works best when the crew divides responsibilities before launch and communicates clearly during the fight.

Best fit

Paired fighter crews

It suits pilots who want a regular second operator rather than treating the rear seat as occasional extra capacity.

Crew roles

Fly and manage the weapons

The pilot positions the fighter while the second operator watches systems, controls the turret, and tracks nearby threats.

Plan around

Built mainly for combat

The second seat and extra weapons make the ship a stronger fighter, but they do not add cargo space or much value outside combat.

Available finishes

Make the F7C-M Super Hornet MK II your own

Browse currently available F7C-M Super Hornet MK II paints and liveries from The Impound.

Video

See the F7C-M Super Hornet MK II in action

See the F7C-M Super Hornet MK II's exterior design, movement, and intended mission profile in official footage.

Official footage F7C-M Super Hornet MK II underway

Current availability

Find your F7C-M Super Hornet MK II

Explore in-stock F7C-M Super Hornet MK II ships, upgrades, and game packages available from The Impound.

Manufacturer

Anvil Aerospace

Continue through the Anvil Aerospace lineup with in-stock ships and related products from The Impound.

F7C-M Super Hornet MK II - F7C-M MkII front
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Reference information adapted from Star Citizen Wiki. Official imagery and Star Citizen marks belong to Cloud Imperium Rights LLC and Cloud Imperium Rights Ltd.
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