Drake Golem OX — The Little Hauler That Refuses to Quit

Drake Golem OX — The Little Hauler That Refuses to Quit

There’s a particular kind of magic to Drake Interplanetary design: nothing goes to waste. Where other manufacturers pour fortunes into clean-sheet prototypes and prestige reveals, Drake goes rummaging through its own engineering pantry and asks a simpler question—what else can this thing do?
It’s a philosophy born from scrapyards, outposts, and long nights on the frontier, and it’s exactly how the Golem OX came into being.

What started life as the compact, scrappy Golem mining ship has been re-cut, re-framed, and re-purposed into something completely different—and yet unmistakably Drake. At IAE 2955, amid the thrum of larger hulls and the glare of industrial spotlights, the OX rolled out with all the swagger of a machine that knows exactly what it is: a tiny workhorse with a massive appetite for cargo.


A Drake Philosophy Made Metal

The OX embodies a core part of Drake’s identity. Instead of discarding hulls or spinning up costly new development pipelines, Drake prefers to iterate—Cutlass to Cutlass Red, Cutter to Rambler and Scout, salvage variants, rescue variants, mission-specific conversions. And now, Golem to Golem OX.

The original Golem’s mining arm, processing systems, and ancillary hardware have been stripped away. In their place, the chassis has been widened and reinforced, the rear superstructure stretched to accommodate cargo, and the engineering block re-balanced with larger thrusters and expanded fuel reserves.
The result doesn’t feel like a mining ship re-skinned—it feels purpose-built, as if this was always the ship hiding inside the original frame.


Two Big Numbers: 32 SCU + 32 SCU

Cargo haulers tend to fall into predictable categories: tiny personal loaders, mid-scale freighters, or massive long-haul beasts. The Golem OX quietly slips between those tiers with a trick most ships its size can’t touch:
it can carry two 32 SCU containers. On a ship barely 15.5 meters long.

No other hauler this compact offers 64 SCU worth of capacity in standardized containers. The OX doesn’t just make good use of space—it squeezes it dry. Those containers can be swapped for any combination from 1 to 32 SCU blocks, giving it a degree of modularity usually reserved for far larger vessels.

It’s a machine built for players who need to move real cargo without graduating to an unwieldy footprint.


A Hauler That Hauls Alone

Drake ships have always valued independence, and the OX leans into that tradition hard.
The cockpit is a single-seat cab—simple controls, a tight view of the horizon, and just enough instrumentation to get the job done without the bloat. The ship doesn’t need a crew, it doesn’t need a loader team, and it doesn’t need a support vessel.

Just a pilot, a contract, and a few hours to spare.

Despite being built around cargo, the OX inherits the Golem’s agility. Its upgraded thrusters make it surprisingly quick to reposition, particularly useful when navigating tight outposts or weaving through chaotic recovery sites. And in situations where debris is still drifting or shots are still flying, that responsiveness is more than a convenience—it’s survival.


The Tractor Beam That Changes Everything

The most practical upgrade isn’t the cargo frame or the thrusters—it’s the rear deployable tractor beam.
Mounted high and paired with its own dedicated camera feed, the beam lets pilots attach or detach cargo without ever stepping outside. In real terms, that means:

  • Quick battlefield recovery of valuable crates

  • Safe loading in hostile or hazardous locations

  • Zero EVA time

  • No risk of drifting containers or awkward repositioning

Drake didn’t reinvent cargo handling—they simply made it faster, safer, and more pilot-controlled. For the kind of work OX owners often take on, this matters.


Paint Schemes That Pop

The Golem platform gained a reputation earlier this year for something unexpected: its paints just… hit differently.
Drake’s rugged metalwork, matte materials, and beaten-in personality contrast beautifully with bold colors and high-saturation schemes. The OX inherits every paint the base Golem can use and introduces new ones that cross-apply between variants.

Where many manufacturers chase sleek and sterile, the OX wears its colors loud, bright, and proudly rough-around-the-edges. It looks like a machine meant to work for a living—and enjoy it.


A Platform With a Future

The dev team made one thing clear—the Golem OX might not be the last twist on this chassis. The Golem platform is flexible, it’s popular, and players have been vocal about wanting more variants since day one.

If Drake’s history is anything to go by, the OX is just the next chapter in a longer story.


Why the Golem OX Matters at IAE 2955

IAE is littered with giants: colossal freighters, luxury haulers, and industrial titans. But every year, there’s one ship that steals attention by punching far above its weight class.
This year, that’s the Drake Golem OX.

It’s the ship for players who love efficiency, independence, and a bit of scrappy frontier problem-solving. It’s the ship for the hauler who doesn’t want stairs and walkways and cavernous bays—just a cab, a frame, a tractor beam, and the raw ability to move cargo with speed.

It’s a Drake ship through and through: tough, adaptable, and unapologetically practical.

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