Banu Merchantman
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Star Citizen Grand Admiral Original Backer Account – F7A Hornet Mk II, Banu Merchantman & Sabre Raven (LTI Fleet + Game Access)

TRAVELLING MARKETPLACE

Banu Merchantman

Carry a marketplace between star systems

The Banu Merchantman is more than a cargo ship. It carries an enclosed bazaar, a negotiation room overlooking the hold, and the range and protection needed to take valuable goods directly to customers.

RoleTransport
CareerTransport
Crew4-8
Cargo2,880 SCU
Length237 m
Beam203 m
Height80 m
Mass9,635,000 kg
StatusIn concept

Freight And Logistics

A trading hall with engines

Generations of Banu traders shaped the Merchantman around buying, selling, and negotiation. Visitors can board after the ship lands or docks, browse goods in the bazaar, and discuss larger deals while looking directly into the cargo bay.

Work in progress whitebox of the cargo elevator on Merchantman shown on CitizenCon 2021
Working profile

Your own mobile Marketplace

Instead of treating trade as a simple loading job, the Merchantman turns the ship itself into the destination: a protected place to present stock, meet clients, and close a deal before moving on.

Ship-merchantman-frontlanding2
Development notice

Built in an evolving universe

The Merchantman is currently in concept. Because Star Citizen remains in active development, specifications, features, and imagery may change over time.

Cargo systems

The Merchantman travelling marketplace

The bazaar brings customers aboard, the negotiation room gives larger deals a private setting, and the cargo spaces keep stock close enough to support the sale without opening the working ship to every visitor.

Merchantman - forward weapons
01

Negotiation room

A dedicated room overlooks the cargo hold, giving traders and clients a private place to discuss larger deals while keeping the goods in view.

02

Protected cargo areas

Inventory remains close to the public market without giving every visitor access to the ship's working holds and crew spaces.

03

Long-range trading ship

Range, durability, and shipboard living spaces let the same business move between markets instead of depending on a permanent storefront.

04

Defensive weapons on the Merchantman

Concealed and conventional weapons give the crew options when a valuable cargo route becomes dangerous.

05

Durable hull

A strong hull helps protect valuable stock and the people aboard during long routes through less controlled space.

06

Merchantman's stock organization

The Merchantman keeps sale inventory easy to reach while crew supplies remain separate from the public market.

Defining feature

The bazaar at the heart of the business

An enclosed marketplace lets visiting customers browse goods and services after the Merchantman lands or docks.

Merchantman - Internal Bazaar
Why it matters

Bazaar

2,880 SCUCargo grid
4-8Crew
237 mLength
203 mBeam
80 mHeight
In conceptStatus
BazaarDisplay goods inside the ship

An enclosed marketplace gives visiting customers room to browse stock and services after the Merchantman lands or docks.

NegotiationDiscuss the deal beside the cargo

The negotiation room overlooks the hold so clients can see the goods while working through a larger purchase.

ProtectionCarry valuable stock with confidence

A durable hull, fast engines, and concealed weapons help the Merchantman protect the business when a route becomes dangerous.

Source, travel, open, negotiate

Brings the market to its customers

The Merchantman carries inventory and the place where that inventory is sold, turning a cargo route into a travelling business rather than a simple delivery run.

Merchantman Market Place Concept - Citizen Con 2021
01
Source

Choose goods for the next market

Cargo value depends on the destination, the buyers likely to visit, and how confidently the stock can be presented aboard the ship.

02
Travel

Protect the inventory in transit

The crew manages range, security, and the condition of the cargo while moving the marketplace to its next customers.

03
Open

Turn the ship into a place to trade

After landing or docking, invite visitors into the bazaar while keeping crew areas and valuable stock under control.

04
Negotiate

Close the deal beside the goods

Use the negotiation room and its view of the cargo bay to move from browsing to a larger agreement before departure.

Hauling details

Trade moves from display to agreement

Public shop space, protected inventory, negotiation rooms, and shipboard security let the Merchantman carry a complete business from one market to the next.

Merchantman
01Customer access

Visitors can enter the trading areas after landing or docking without being invited through the whole ship.

Merchantman
02Banu trading culture

The layout reflects generations of Banu commerce, where presentation, negotiation, and the relationship between buyer and seller matter alongside capacity.

Merchantman Cargo Hold Concept - Citizen Con 2021
03Cargo handling on the Merchantman

The working hold remains close enough to the bazaar to restock displays and complete larger purchases without turning the public floor into a loading bay.

A Banu Merchant fleet parked in Mya The fleet include a Merchantman and multiple Defender
04Crew and trader spaces

Flight, engineering, trade, and security roles have different needs, so the ship separates public business from the people keeping it in motion.

Current availability

Find your Merchantman

Explore in-stock Merchantman ships, upgrades, and game packages available from The Impound.

Video

See the Merchantman in action

Watch official footage of the Merchantman in action and see it from every angle.

Official footage Merchantman underway

Manufacturer

Banu

Continue through the Banu lineup with in-stock ships and related products from The Impound.

The corridor of a Banu Merchantman
More from Banu

Explore the Banu fleet

Explore the fleet

More ships from Banu

Compare other in-stock spacecraft and related products from the same manufacturer.

Official imagery and Star Citizen marks belong to Cloud Imperium Rights LLC and Cloud Imperium Rights Ltd.
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