Star Citizen 4.10.3 Is Live: Galaxy, Liberator and the IAE Update

Star Citizen 4.10.3 Is Live: Galaxy, Liberator and the IAE Update

The RSI Galaxy and Anvil Liberator are now flyable in Star Citizen. Alpha 4.10.3 reached LIVE on 12 November, bringing the two long-awaited ships into the Persistent Universe ahead of IAE 2956. The update also expands the fight against the Vanduul in Nyx, increases salvage capacity and adds eight ships and vehicles to in-game dealerships.

The released build is 4.10.3-LIVE.13165946. Long Term Persistence is preserved.

The Galaxy arrives with cargo and medical configurations

The Galaxy’s central bay gives the ship its different working roles. The cargo module raises its total capacity from 64 SCU to 720 SCU, adding a large freight lift and tractor-beam consoles for handling containers. The medical configuration installs beds across all three treatment tiers.

Our Galaxy launch feature explains the eight-bed layout, cargo split and pilot-controlled weapons in more detail.

A tour of the Galaxy’s interior and working spaces.

The Liberator joins the LIVE fleet

The Liberator carries smaller craft on its landing pads and ground vehicles through a rear ramp into the vehicle bay. Its broad flight deck and enclosed lower space give it a very different layout from the Galaxy.

The release notes confirm repair, rearming and refuelling services for craft parked inside the Liberator. They do not extend that statement to the upper external pads.

For the wider comparison, see Galaxy versus Liberator.

InterSec’s fight against the Vanduul continues

InterSec Defense Solutions now offers long-term, repeatable contracts against the Vanduul and Shattered Blade in Nyx. The campaign includes attacks, defensive work and recovery assignments, continuing the conflict introduced through the earlier smuggling and rescue missions.

Combat balance has changed too. Vanduul AI ships carry more ammunition and replenish it faster. The Mauler has more dangerous weapons but less health.

Larger salvage buffers

Hull-munching capacity has increased across five salvage ships. The disintegration fields are also larger and less demanding about alignment, making it easier to maintain a cut on a wreck.

Ship Previous buffer 4.10.3 buffer
Reclaimer 240 SCU 448 SCU
Argo MOTH 64 SCU 240 SCU
Vulture 13 SCU 16 SCU
Fortune 13 SCU 14 SCU
Salvation 6 SCU 8 SCU

These figures describe processing capacity, rather than extra cargo-grid space. A larger buffer lets a ship hold more processed material before the crew has to manage the output.

More ships at in-game dealerships

The newly purchasable line-up includes the Tiburon, Starlite, Ironclad, Ironclad Assault, Pitbull, Basher, M80 and Tyilui. Availability is split between Lorville, Levski, Area18 and Rundown Station in Pyro. Our aUEC ship-buying guide explains how in-game purchases work.

Other changes worth knowing

  • High Risk Target bounties: Bounty Hunters Guild reputation rises from 2,000 to 4,000 per contract.
  • Torpedoes: Size 5 and Size 7 torpedoes now require 700 metres to arm.
  • Radars: several larger ships receive Size 3 units, including the Carrack, Perseus, Hammerhead and Tiburon.
  • Prowler Utility: a new cockpit interaction opens the cargo doors without lowering the rear ramp.

CIG reports 129 issues closed in the release, including 14 hangar and ASOP fixes. Ongoing problems are listed on the official known-issues pages.

IAE opens on 13 November

IAE 2956 runs at New Babbage on microTech from 13–27 November. The main IAE guide brings together the event’s new ships and announcements, while our manufacturer rental guide helps you plan which days to visit.

Browse the new arrivals

Compare Galaxy configurations and Liberator listings at The Impound.

Browse Galaxy offersBrowse Liberator offers

Sources